thanks UmbrellaExile the "Immaterial" is perfect!!!! ;) , Yes I'm testining right now some ways to advise when powerup will wear off. about graphics yeah, I know that this backgroung is kiind of lame, I'm trying to do something better and trying to find someone in collabas that may help
Thanks for the comment scapeplan, it is a good question indeed, and I'm still thinking in a reply, I guess when invisible ..... oh $#%#$, you're rigth it not makes sense ...:) I need to find out a new name for this power, do you have any ideia ?
@Kyle94, you used the 2 first coins and when picked the coin it didn't added to your count ??
please let me know and I will try to recreate the bug.
Thanks
lindafay and Kyrator, you guys are correct I noted the same problem in later levels, I will try to add like a pause when changing from super and small, and also something to show how many time left for powerups.
Thanks for the comments!!! ;)
Thyrael, in fact the ball area is a bit bigger, I will fix that in next release, thanks for poiting that. About Keyboard I may also include powerups on numbers.
thanks amtie, i'm not a good artist or flash animator, so Im focusing basicaly on game dynamics for now ... that bombs from side to side came from another dimension where the side is the front , :p