I could have done without the beginning and ending spiel about Jack murdering his wife. It seemed pretty pointless considering it had almost nothing to do with the game.
I liked how the game worked, but there wasn't enough of a challenge, and I felt rather cheated when it ended. Make plenty of hard levels, and if you want to give it a plot, include it in the game a bit more than a box and some flowers.
Clean and simple, but you need to establish a level system. Whether it pauses the game and briefly states level two, or a sign at the top changes from level one to level two.
Good, and leaves room for improvement.
The music is amazingly catchy, it will be stuck in my head forever. However, I do need to start back at the beginning of a level, instead of the beginning of the game.
Essentially every game is a copy of another in one way.
The ball needs to be slowed down. One false move and I can't catch up in time. If it was slowed down, and we could go in four directions on the field it would work better. The AI was too easy if I didn't do anything stupid.
The controls were easy to figure out, I really don't know why everyone is complaining about that. A way to get more lives would be nice, and a catchy tune to play to.
On my slower computer, even when I'm in the correct area, it freezes a few seconds, then breaks. It is insanely irritating, but if I were on a faster computer, I'm sure it would be twice as much fun.