suggestion: eliminate all animations except for click value and either incorporate info about buildings when you hover over them, or simply have the amount they are producing/sec shown on the building itself.
I'm not sure why if you increase size, or collect, they both reset progress for all generations. Shouldn't it reset the current generation you are increasing/collecting? At the very least, it should collect all or increase the size of all available generations, while only resetting the one (all) that are being affected.
i get an error in chrome and firefox, won't let it load. got it to load once and game seemed like it wasn't worth my time. also tried tictactoes 3d and it was fun for about 2 minutes, but no where near finished
I want to like this, but I'm blindly buying things while trying to keep other things from going negative (in terms of production). Some type of tutorial or tool tip would be super helpful. I generally don't say that, but this is different enough and seems pretty expansive that to progress I fear I'm not going to know what to do.
balancing is insanely off, I produce 9 sec/min, and I have unlocked something that requires 4.7 years. I'm not about to do the math, but I'm pretty sure that would be a helpful unlock much much much later. So either give the early game players something to unlock (research, upgrades, etc.) or just make it so nothing unlocks per level of experience. I think you have something weird/different enough that it's interesting, but there's a lot to look at and I'm only essentially using the first 3 unlocks.
There is such a lag/delay when I click anything this game becomes unplayable. I have nothing else running, no tabs, no programs, all system resources are devoted to an idle game and I can't even click more than once every 10 seconds
I can understand if i'm trying to play a real time, live, first person shooter on steam and I need a desktop with pretty top notch hardware for it not to be glitchy, but with an old laptop i'm relegated to idle/ccg games anyway. The frustrating part is when those bog my system so much it takes 10 minutes to load and then immediately crashes. I'm so sick of games that wind up using so many system resources and aren't even worth it. If I could give 0/5 I would.
Hello! Can you contact our team so we can investigate the technical issues you are experiencing?
https://animationthrowdown.zendesk.com/hc/en-us/requests/new
@2D: You just purchased all of the upgrades for that minion, some only have the level 75 upgrade, others go to 125, but most end at level 100 (in terms of upgrades you can "unlock"). So no glitch
I use chrome version 54.0... have one of the most recent updates to unity, and just loaded again thinking maybe it was a glitch the first go around and all my progress is wiped again. I could play with firefox and give that a try, but i don't know that I really want to devote the use of another browser just for this game. Sorry mate
just lost progress, save did not load and not a manual option to either save or import/export. not sure if this is just me or not, but I am really sick of idle games that don't save. don't release the game until if nothing else THAT works. I don't care about game mechanics, and how great the graphics and scaling are, or how original the content is. If I have to leave the game open in my browser to avoid losing content it gets a 1/5 star rating and is forgotten about.
I get a unity error, something to do w/ javascript, which is blocking what i can only assume is the saved game. How do I disable/enable whatever needs to be changed to allow the save to load?
great game for an hour... slow early progression leads to rapid completion w/ nothing to do. no replayability after that which is sad because this is one of the only new idle games I would want to revisit. I still gave it 4/5, but am done playing and feel like I "beat" the game at this point.
I plan to add more content in the future, due to the time frame I had to make this game for my Senior Project at College, I did not have much time to add a huge amount of content. Keep an eye out, the content will be coming! :]
lost my save 4 times now in spite of the fact that the save function is supposed to be working properly. it's an idle game, so I don't really care, but being rated so highly puzzles me. Also, the lag is unbelievable, again it's an idle game, so it's not like it is ruining the experience completely, but there is nothing going on except a few timers. There must be a memory leak somewhere.
I'm very confused as to what shards do... I realize when you restart it ives you a minimal amount of gold, but is there no bonus to keeping them??? I don't know why you wouldn't spend them otherwise, except for saving up 10000 to try to beat the objective a little faster
I'm not one to complain about adding/tweaking features to make the game more enjoyable, but right now the game is so bugged for everyone, I think taking care of those issues even if there is nothing new for a few weeks would be better than letting us go back a stage to farm gold. I want to like the game, but it is just so frustrating right now, especially when updates are not addressing the major flaws, rather fixing little things.
@madhatter... they are red until you "unlock" them with achievement points. If you have any available and do a new game (which is where you have reduced fight timer), all you have to do is click one of the red options and it will toggle it green for 1 achievement point.
An in-game tutorial is coming soon Edit: tomorrow!