on map groovy grove X, the scare spider skill deadly web does the same amount of damage no matter if the enemy is at full health or not, despite the description of the skill state otherwise.
the multi-command is bugged. In a particular fight with the rules ally in front row AND ally with no shield I had a guy with 10 instances of shield and the other 2 died without any shield on them.
I don't know if the dungeons are random, but if not you need to better distribute them so the growth is incremental. In my case, after I pass round 56 I didn't need a single extra point until round 68, and on this round I need 50 extra levels on slither.
replacing gold earnings with growth speed effectively rendered the sprinkles unusable and turned the game veeery slow. growth speed adds no gain at all since the bottle neck is always harvest speed, not growth. By not having the gold multipliers you can only play once a day since it's impossible to move to another town or do anything else in less than 20 hours farming.
Nice game, the ai is hard enough to make it fun to play. Only thing is the targeting system, having 10 balli attacking the same peasant isn`t very cool...
Hey finks, thanks for playing. We have altered our Energy system recently to make it much more lenient. You start with more, the recharge rate is lower, and Energy drops more! Hopefully, that helps. Thanks for the feedback!
my first rage quit in years, don`t make the char glue on wall just by touching it, every game in the world requires you to keep button pressed so you don`t slow your fall speed without your desire.
Hi Flinks - thank you for leaving your thoughts on the sprinkler system. We are still open to exploring changes within this system.