great game, but some of the later levels, such as 28, get very cluttered. That, combined with the flashing effect, makes it more difficult to plan a course than necessary.
Awsome game, I'm hooked! Some additions I believe would improve this game:
-Small health boost during halftime
-Convenient mute button
-Some incentive/acknowledgement for winning or loosing a game. This game needs something to encourage the player to take a risky, last-minute, tie-breaking shot on goal rather than save face on an easy pass. A straight up "win" bonus may not be the way to go, but it would be a start.
Oh, I didn't realize that the other characters i could unlock would follow me into battle! I thought that I would control them instead of the samurai, so I beat the game with only the samurai.
Nice story, but I found the coconut catching and spear fishing minigames to be tedious. This is compounded by the fact that they are lifted straight from the first game, albeit with minor tweaks. The game would benefit if they were removed entirely. I'm looking forward to the next entry.
To get the Swaintastic badge, you may only lose one life on each of the following stages:
1-3...1-4...2-2...3-3...5-2.
THEN you must beat the final level without losing a life (unless you've already accomplished this)!