Looks like you were dicking around with the code again. Lost another 1000 depth levels. 100 mission levels or so. I mean.. an entire weekends worth of progress.. and all I did was save, and refresh the page. You really are terrible at this.
Rank5 leader ship. Skill points distributed anywhere do nothing. Weapons meter is going up but no change occuring. Armada systems meter going up but nothing changing. Cannot retrofit for better than current no matter how many times the meters fill. Battle stalled completely with 65 skill points. Can't put points anyway. And can't retrofit for greater bases. Can't rank up leadership.... what is supposed to happen next?
Why are you downvoting without providing an explanation? I gave an accurate summation of events. And asked questions on what to do next, or how to play properly. Either be productive or don't. /shrugs
"Now mission selects are showing exact mission duration rather than base timer" In your head ... what does this mean?
Cuz in reality you've fcked up the mission timers. At 200 dexterity my 15 minute mssion should take like 11 minutes. What does it start at 15:40? If adding a stat made the mission take LONGER cuz I'm assuming you're trying to nerf missions again.. cuz you only nerf.. then fix the tooltip so we know to avoid dexterity. Because it only hurts us. Dude do you even test your stuff before sending it out in the world or what?
Also, looks like if I rank up my leadership I stall my battle.. and then pilot no longer gains skill points.. and then distributing skill points does nothing. So it seems like I just don't do anything and at some point I will have enough leadership... to do something?
Soo... its been a day or so.. still no idea what the point is? I can prestige individual columns but then.. giving them skill points after the prestige does what exactly? Am I just supposed to be farming Pilot Skills so that I can eventually have enough to over power the diminishing returns on Settle War in the Battle Column? What doesn leader ship ranks do? And why don't they prestige on retrofit? Or .. rather. have their own retrofit? They disappear. And again.. skill points seem to do nothing after retrofitting. How is this game meant to be played?
"You are currently at depth 3729 and probably doing 4-5 spell cast for every depth."
At my depth I'm doing over 90 casts per depth level. I have no fkcing clue where you were getting 3 to 4 casts. Even before you nerfed the game into oblivion I was getting about 4% of my depth per cast. Again. Movespeed does NOTHING. I have it maxed and there is no change from zero move to the 400%. Missions were nerfed because corpse pact was nerfed. And now they are bugged to hell because the timers no longer reduce with Dexterity. My 15 minute timer starts at 15:40 with almost 200 dexterity. Your lich minions were also nerfed. There is now no reason to use anything but the first of the three. Corpse pact. Cripple. Crit. Gone. Missions. Bugged. Move speed still does nothing. Absorption .. just done. 2 point and 1 percent? Are you joking?
Oh look more minion nerfs. Rad. 3% crit. 5% movespeed? Movespeed is *STILL* a dead stat that does nothing. 1% cast speed? For a minion? After you nerfed missions you compensated with minions.. then cut all the power from them rendering them useless... Dude. Harvest speed reduction removed for decay reduction? There is now no reason to use anything but the first minion for the 10% harvest buff after you ruined all the others. i'm out. 1/5
I'm really sorry but I couldn't understand what you said. I have never nerfed the missions, actually buffed them several times. Also harvest speed reduction is still same. You are currently at depth 3729 and probably doing 4-5 spell cast for every depth. I'm asking you this for better understanding of community needs, please don't get me wrong. Are you trying to achieve a single spell cast for every depth until you reach 1 million depth ?
Cool. Only updates are more nerfs. Instead of artificially slowing down your players perhaps focus on mid/end game content instead. Every change to the game has been nerfs. And now decay? Wtf is that? Perhaps give incentives SOMEWHERE. How do decay levels work? What causes my decay to go up in levels? Again... since there very fkcing beginning, Dude. WHERE ARE THE TOOL TIPS?! Stop churning out nerfs and work on the QOL this game *desperately* needs.
Games like these are normally played at speed. There needs to be faster response times for clicking and moving blocks and the ability to move blocks while other blocks are already falling. It feels too slow. Otherwise good job.
Great update. Lost balls are way down. Speed way up. Maybe get a tiered system for auto paddles. The one we have now is a good level one. But maybe with greater cost they respond faster.
Ball physics still broken. I'd rather those were fixed than end-game content implemented. Something must be wrong with the slanted table physics. However its coded. Everything but bumpers seem to be uphill and slow or stick the ball. Paddles need to be stronger and more responsive.
Left the game running. Went to work. Spent minerals, minion points, souls, necro points. Everything. Saved the game. Saved the game again. Refreshed because lag. Lost 400 depth levels. Necro points. Minion levels.
Had to re-spend the points that were available. Which was, of course, a lot less than before.
Does movement speed as a stat do anything yet? Also, I am currently getting 0.6% depth per cast. So.. it doesn't look like your rebalance has done anything useful yet.
I'm really sorry but I couldn't understand what you said. I have never nerfed the missions, actually buffed them several times. Also harvest speed reduction is still same. You are currently at depth 3729 and probably doing 4-5 spell cast for every depth. I'm asking you this for better understanding of community needs, please don't get me wrong. Are you trying to achieve a single spell cast for every depth until you reach 1 million depth ?