WAY to much grind, and needing three chickens is just insane. Having three mini games seems good until you realize that only one of the three actually gets you points at a decent rate and the rest are just... there. The game could have used a few more weeks in development before release to "fine tune" it.
This game has potential, but to way to many flaws in it. For one, the screen knock-back when you shoot is just a horrible idea. It interrupts gameplay and makes it impossible to move and shoot. Switching weapons is a huge pain. My mouse wheel not only changes the weapon, but also moves my screen up and down, and i don't have enough time to reach over and press "8" when my shotgun runs out of ammo. Make "q" previous weapon and "e" next weapon, it just works better. Make multiple spawn points for all levels as well as increase the level size. The last boss got me cornered with a double shotgun and he sat there and spawn killed me for the whole game, if i spawned somewhere else this would not have happened. Lastly, your AI sucks, both the enemy and my teammates. During the king of the hill level, no AI actually even attempted to capture the flag, they just killed me when they passed by me, which also was rare because the AI isn't smart enough to use the lift on the right side.
@FkidsPR was 2 3 3 3, now its 3 3 3 3, can win on 4 consistently now, can win against point 5 almost every time, can beat point 6 with luck, point 7 not unlocked
a squeal to a game isn't only supposed to be adding levels, you need to add materiel and new variables to every new game, making them more complicated but still fun. All i saw new in this game was the achievements (which largely are based off of luck) and lots more levels, even some levels from UA2. If you successfully add some new content into UA4 then you could have one of the highest rated games on Kong.