After a certain amount of move speed upgrade the blocks can get trapped in between move points leaving the turret no way of destrying the blocks. The turret just fires alternate shots either side of the block in question until it hits the shield
I think the TP system needs more upgrades earlier. I'm on my 3rd run but it's clear that there is going to be a 2-4 hour wait for TP to build before reset until I can unlock the 100 level or 10x TP upgrades. It feels out of step with the rest of the gameplay.
I also think you need some x100 buttons for the jewllery. Using my autoclicker on high is the only way to buy gems fast enough.
Pretty decent idle in general though
Heyo! Sorry for the late reply. I am glad you consider it at least decent :P
Gems unlock a "Max"-button later, which will solve one of your problems.
It may be nice to hear that I will learn from my mistakes with the TP-Timer for future games though. For this one I think I won't rebalance it again. I think and hope that it is still some fun this way :)
Good game, the true death timer is getting annoying now. I need to spam dungeons and raids to level up my guardians and heroes but the true death timer makes this really really grindy and slow. Maybe halve it?
Thank you XD