Also, Medri, the values for certain trade goods are determined randomly with each new game, at least I believe so. Which is one thing this game has on Caravaneer, I don't think they should be static from game to game.
As an addendum, I'll say that the bugs it does have would be SO easy to fix. It's not even suited to be deemed as beta version yet. Since when have alpha testing games been given badges?
This game is fun and decent... Caravaneer is better, of course, but I won't judge it for that.
What I will say, though, is that it has WAY WAY WAY too many bugs to have badges.
Good game but too easy, it can pretty much be completed with the pistol and gravity gun. Also, the AI is too stupid. It won't even attempt to fire if you're offscreen, although you can hit and kill it.
Too easy, too short. Fun little game though... maybe twice as many levels, a few more enemies and some other upgrades would warrant a higher score, I'd say 3/5 until then.
Actually, Samgo, Calvary is a hill near Jerusalem. Cavalry might be the word you're looking for, which means troops trained in horseback riding. The single instance I've seen the word Chivalry used in this game, though, is correct because Chivalry is simply the custom of knighthood and the positive qualities of it.
It's definitely not impossible to have everyone gain a star when you're gettin ten customers a day, you just have to be quick and not screw up. It takes 1/8th of the baking clock to take an order and make the pizza usually, so yeah... just manage the time right and you're good. Still takes a LONG time to get the last hard badge...