Okay, so I know this is your first game, and I commend you for creating something. But I really think there should be some sort of standard for being published on this site, and I don't think this would meet one if set. This is incredible basic. Great for a first game project, not so much for something people are going to play.
After grinding and grinding to get to ring 250, I now find out that my speed multi is nowhere near the required 60%. Why does this requirement exist? Surely the getting to ring 250 (which takes a long time) is enough?
Scratch after store scratches the first card only. If you have a 3x3 grid it just gives you what a 3-match would give you (times your current multipliers), with a larger grid it completes the first card for you.
Hey mate. Enjoying the game, but I think fixing what seems to be a memory leak, and the save system needs to be a priority. After running for a while the game really starts to slow down. And even after pressing the save button a bunch of times, every time I refresh the page I go back in progress. My last one set me back from level 410 to 233. That is a lot of progress wiped just because I wanted the game to run better.
To those having problems with the buttons, as per the devs instructions, set your browser zoom to 100%. Mine was already 100%, but I went to 110% and back to 100% and it fixed everything.
I am on the latest version. V0.1.1.0. The blue buttons on the main page do not work as I said in my last post. Tick speed and square fill do however. The other 3, and the max button do not. Again though, I am on the latest version according the what is shown on the initial screen with the new and load game buttons, despite being told I need to refresh a few more times to get there.
It would be fantastic if you had objects that floated by or something. It would show scale, so at first it would be protons and such, and then eventually planets and stars
That's definitely something I've been wanting to do. Once the game flows a little more nicely and has a better balance, that will be one of the first things I'll add. Thanks for the feedback!
Needs upgrades to speed up the time it takes for punishments to complete. Either that, or alternate the bonus's. So double for 25, half the speed for 50 double for 75 etc... They later punishments take bloody forever.
The effectiveness of prestige should really effect the yellow petal count you get. As it is very easy to max everything out before getting anywhere near finishing the barn, so you end up with useless money just waiting for the slow tick of gold petals to go up until you get buy an Iris.
I keep coming back to this because I love the idea. I come back hoping for updates correcting the save issue, or perhaps implementing things like the prestige a bit better. Will this be happening? Or is the game abandoned?
5 Days is a pretty silly thing to have to wait for. I and a lot of other people have finished verything except that in a day or 2. I think you should either add more to the game to make it last 5 days, or remove the medal. same with 3 and 4 days.
Scratch after store scratches the first card only. If you have a 3x3 grid it just gives you what a 3-match would give you (times your current multipliers), with a larger grid it completes the first card for you.