Disclaimer, trying to beat the stratagey intensive game Rebuild 2 will gradually increase your intelligence, and by extension the size of your brain. This may, by extension, make your brain tastier and more appealing to zombies, decreasing your chance of surviving the zombie apocloypse.
I know I've been playing Pusdolonewolf's games too much, but I kept expecting to see some comment about how cliche the whole idea was in the intro. Of course it is a good game, just not really a new plot.
When you spend lots of time, effort, and attention on creating a sequal to a five star game you made in 24 hours how are we supposed to rate it? I almost want to go knock my diamond hollow 1 rating down to 4/5 so that I can give this a better rating (don't worry, I won't) well done.
I takes a true master to create a puzzle that you can tangle with for alomst an hour, give up, and return later and solve it in a matter of a couple of minutes and think to yourself "why didn't I see that eariler." For making me come back agian and agian and notice solutions that evaded me before you have earned this 5/5 rating, well done, and thank you for these games.
A health bar that deplets as you get hit by fireballs might add a more challangeing element to the game, it would be nice if the hammer didn't have a return to the ground priority it might get stuck less and knock over more blocks on its return trip, lastly it would be helpfull if the beacons changed colors after being deactivated. Very much promise for a Beta, I look forward to the end result.
A very attentive developer and a rather nice game (considering the time strain for it,) what more could a gamer ask for? Thank you Arowx for responding to any issues as they arise, rather than just leaving your game to suffer in an online limbo of subparness (is that a word, what are the rules of combineing a prefix and a suffix...). Anyways, well-done, I look forward to future upgrades.
I have looking forward to this game for a long time, and it's nice to see that even after it's produced the developer takes the time to answer so many of the coments and pay attention to what the players want, Thank You Undefined, 5/5 before I even play the game (because we all know its going to be good.)
Of course the game comes to Kongregate less than a week AFTER I go to newgrounds exclusively to play it, ohh well, thanks for adding it anyways, I think I'll try for a better ending this time.
I want to play this game, I think a lot of people want to play this game, but it isn't WoW and I'm not willing to pay the amount they charge to play there (note that prctially speaking, your prices are more expensive right now). Please, make some improvments, if not there are plenty of games out there that are either free, or cheap enough for me not to resent playing them. Please rate up, I want the developer to see this.
(I had to post this in three sections because there is a max limit on charaters for comments.)
I get that you need money, I really do, but you are just milking this game for everything it's worth, ease up on the prices, or give us more for each purchase, or even give us more opurtunities for free crowns. One crown per level, get serious, that's not enough, and 50 Kreds for 30 crowns, that's just being greedy. There are probably enough people out there that are willing to pay-to-play at those prices that you are turning a decent profit, but as long as you keep up this rates you will NEVER see the majority of the members on this site playing here or giving you anything. If you weren't so concerned with money this game would have the potential to become really popular, and possibly net you more cash with a larger audience and a greater number of people willing to return. As it is you are caseing away the precious few players you have with these prices.
I WANT to like this game, I really do, but you are making it insanely difficult. For one I am fine with the upgarde potential in the earlier tools, but so many of the later ones are eventually used up, and the I have to wait 3 hours to get the sponges I need to soak up one area, please make the later tools permanet like the earlier ones. Secondly: it takes 5 minutes to recharge 1 energy, really, REALLY, COM-ON NOW. At the rate energy is used up that is just obscene, espically when you cosider the fact that we only get so much energy when fully charged. I am fine with waiting for energy, but shouldn't we get something closer to 1 a minute, maybe even one every other minute. This entire time I've been typing I have only gained 1 energy, I'm going to spell that out so you can tell I'm shouting right now, ONE ENERGY, this is absolutly absurd, and I'm not finished yet.
I think I was around level 19 when I noticed the banner at the bottom advertising Linx: Hard edition for those who were "bored and unchallenged," That's about the time I started getting concerned.
Not all that origonal or innovative, but still not a bad game, what bumped my rateing from a 3/5 to a 4/5 was when the singing begun, that was very entertaining.
I would simply like to point out that, by its very idealogoy, socilism can never cliam to be anything but equal to capatlism. After all, all things being equal it is impossible for communism to be superior.
When trying to rescue the other monkeys through the sewer my focal beam will focus on the middle of the area below the second obstacle. It keeps me from clearing the next obstacle fast enough. Also the time constraint on the area and the one before it are unbeliveably hard, possibly impossible for the second one, just a little more time would do wonders.
New update, give it a whirl!