so far, it's pretty good. i'm still confused as to how beneficial a "5 point damage bonus" is when everything is rated in red bars. if the bar is out of 20pts, then it's good. if it's out of 10,000pts, it's not worth it
change the status bars for dmg, range, etc to numbers (or translate the 5pt & 20pt support towers into red bar). plus the first mission is now way too hard of an introduction to the game.
yeah, the computer cheats every once in a while. it'll hold two ones but it only counts one as held. the next turn it gets the option to hold a single one.
there should be a way to switch out of the scope view, especially for the training mission. i missed targets since i couldn't see them pop up.
i like how i get extra target money for shooting the satellite dish. though it was taken away after the next mission since it mistakenly said i failed it twice - that was the easiest mission of any of them, so easy it seemed like a filler. the missions should get progressively harder. more missions would be nice too.
was waiting for a sequal. overall a decent game but was hoping for more