I think I am beginning to sound like an idiot now :P Thanks for the advice. Just wondering, do you have any fixed time by which you are planning to update?
Player03 Thanks for the response. I am interested in seeing the updates to the editor in the future. I am not the most talented player and I try to make my levels challenging, I just make sure that they are beatable (and I don't have any of the 'good' characters so that slows me down a bit :P) but to add difficulty one of the things I do is make my level longer (But make sure to variate so it doesn't get boring but sometimes I just want to be able to start exactly at a new segment without giving the player a "checkpoint"
When you make a level, you naturally spend a lot of time practicing it. That means that other players will have a lot more trouble on the level than you do, and no, that isn't a good thing. If you want a checkpoint, other players certainly will.
Hey playe03 Can you make level editing better? I notice that some things are not available to editors that are in the levels. I know that some of the things might be unrealistic (such as the flashes in low power) but it would be nice to be able to have more components which we can use and also the ability to start from any point in a level. As a fairly bad player I always have problems beating my level to get to the part that I edited. Also custom music would be nice but that could be problematic. Please think about this.
+ This comment if you think level editing needs a revamp, I don't want it buried
If you're having trouble on your own level, that means the level is too hard. Either make it easier, or split it up into multiple levels and then submit them as a set. ... I do plan to release more tiles, but not until they appear in Explore mode. (I'm working on it!)
Sorry to make a comment not related to the game but I feel like there are some major haters in this comment section, some perfectly okay comments have - points
"Johnny 7823263, Let me tell you about something that happened long ago. There was once a Johnny 1, he lived for about two seconds too weak to move. Then he died. So then there was Johnny 2, he just randomly appeared out of nowhere, he shared the same lifespan as Johnny 1 but he could move. He moves toward a floating disk of gold. When he touched it it dissipated and he felt a sense of accomplishment. Then he died. Then there was Johnny 3, He could live for twice as long as the Johnnys who came before him. He live for four glorious seconds, picking up three majestic discs. For those four seconds he felt invincible. Then he died."
"So where are you going with all of this?"
"There were 7823262 Johnnies before you. And there will be thousand after you, goodbye my son"
*Johnny 7823263 explodes into bones and guts*
Love this game but feel like some builds, that I won't mention are OP at even just level 5. Does anyone else want to fight the dragon again because they were too busy nervously staring at their characters health then the dragon getting pwned? :P
Thanks for the awesome game I look forward to updates
-Fufas
P.S.-Multiplayer? Plz? Maybe?
Some things I would have liked
1)Special Enemies
2)Unlockable Weapons
3)More Graphic Levels
4)The ability to choose between upgrade levels if you like a previous one
I love this game its so much fun! It would be cool if you added some sort of back story about why the Armadillo is doing this and where he got that rocket.
Not really. Every time I announce an update date, it takes longer than that. Sometimes months longer.