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Dragon Boy

Play Dragon Boy

Feb. 02, 2010

Rating: 0

This game doesn't seem very well thought out. The presentation is bland, the gameplay, repetitive. The skills aren't too visually pleasing and there's often too much going on to even tell what you're doing. Sometimes when you pause, enemies keep attacking. Also, if you have a leech weapon on a level with a reviver, it's basically infinite exp.

4 Differences

Play 4 Differences

Feb. 02, 2010

Rating: 0

An interesting take on a familiar genre. I enjoyed it.

A Knight's Story 2

Play A Knight's Story 2

Jan. 31, 2010

Rating: 0

Did you know? You can tune a piano but you can't tuna fish.

Enigmata

Play Enigmata

Jan. 28, 2010

Rating: 0

One of the nicest presentations I've seen on Kong. Good gameplay, though the controls are a little awkward with all the keys bunched together like that. I wish the powerups were more like Raiden where if you collected more of the same type it would grow.

Alice is Dead - Ep 2

Play Alice is Dead - Ep 2

Jan. 28, 2010

Rating: 0

I enjoyed the presentation of this episode much more than the last, though it seemed a bit shorter. I'd love to see the series grow in quality like it has, but I don't think it should sacrifice too much in terms of gameplay. Keep up the good work.

I Remain

Play I Remain

Jan. 28, 2010

Rating: 0

A pretty well thought out point and click with good visuals, though there were a few ideas that bothered me. Still, a solid effort. 4/5

Tuper Tario Tros.

Play Tuper Tario Tros.

Jan. 04, 2010

Rating: 0

Difficult yet innovative. I seem to always end up waiting for tetri to drop. Am I just unaware of the fast drop button?

Starlight

Play Starlight

Dec. 26, 2009

Rating: 0

I agree with what many others have said, it's a good concept but it's dulled by it's lack of replay value and relative ease. What if a single set of stars could be rotated to reveal multiple images depending on the vantage point? Also, I think that an option to remove the connector lines would add another level of difficulty.

A Knight's Story 2

Play A Knight's Story 2

Dec. 25, 2009

Rating: 0

Did you know that your character is probably starving by now?

GeoSketch

Play GeoSketch

Dec. 19, 2009

Rating: 0

To get really elaborate patterns, try using non-whole numbers (i.e. 6.5, -4.5, 2.5)

Obey the Game

Play Obey the Game

Dec. 16, 2009

Rating: 0

First try: 160, 83%, 16.9, streak of 15. They kinda get impossible at that point though.

How to Raise a Dragon

Play How to Raise a Dragon

Dec. 04, 2009

Rating: 0

It wasn't bad, but I can't help but ask myself "Why did I play this?" In other words, I think it needs a better sense of gratification/accomplishment.

The Company of Myself

Play The Company of Myself

Dec. 02, 2009

Rating: 0

Weird. Gameplay was good, story was a bit unnerving, felt strange for pixels to be all "deep" and stuff. Fun game though.

JetLag

Play JetLag

Nov. 26, 2009

Rating: 10

I know four of the last seven people to post comments. Hey guys!

WalkRight

Play WalkRight

Nov. 26, 2009

Rating: 0

I don't know if this really constitutes a game.

MagicPen2

Play MagicPen2

Nov. 05, 2009

Rating: 0

Nearly an exact copy of crayon physics.

Factory Balls 2

Play Factory Balls 2

Nov. 05, 2009

Rating: 0

This game is so glitchy and convoluted, I don't even know how I beat the last level.

Full Moon

Play Full Moon

Nov. 05, 2009

Rating: 0

I'm all for lateral thinking and all that but sometimes these make absolutely no sense.

Don't Look Back

Play Don't Look Back

Nov. 05, 2009

Rating: 0

This is a truly excellent game despite its simplistic appearance. The platforming was challenging and innovative, and the mythological references incorporated very well.

Colour My World

Play Colour My World

Nov. 05, 2009

Rating: 0

Not necessarily a gaming revolution, but it was enjoyable while it lasted.

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