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Furiiku's Comments

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Box Bomb Escape

Play Box Bomb Escape

Nov. 02, 2012

Rating: 4

Needs polish. The introduction is written in appalling English. The items in the inventory need a textual description (is this a piece of chalk? a cigarette? a roll of paper?). Navigation is awkward. You should really let someone test your games.

Volodya and Uliya

Play Volodya and Uliya

Oct. 28, 2012

Rating: 4

Awkward movement, sloppy level design, unavoidable obstacles, obscure political message. Pass.

Protobotic

Play Protobotic

Oct. 22, 2012

Rating: 2

Why are the arrow keys disabled for movement?

Spaceman vs Monsters

Play Spaceman vs Monsters

Oct. 18, 2012

Rating: 0

I can't get to level 1 at all. The big play button starts the intro slide show, and when it is done or "skip" is pressed I get the menu. From the menu the play button starts the slide show again, and in "levels" level 1 does not respond to clicking it. It does make a clicking sound.

Developer response from adgard

Sorry. I Have fixed it, probably... Thx.

Harvey's New Eyes

Play Harvey's New Eyes

Oct. 15, 2012

Rating: -1

Freezes after applying shovel to flower bed.

HUEBRIX

Play HUEBRIX

Sep. 11, 2012

Rating: 2

Why are there no more levels in this version? Lame.

Failed Memory Escape 4:Island

Play Failed Memory Escape 4:Island

Aug. 28, 2012

Rating: -1

@dev: "Your memory have failed!". Please let someone proofread your English, this is just sloppy.

Developer response from ainarsa

Thanks, I will try to find someone with good english.

Color Dragon

Play Color Dragon

Aug. 25, 2012

Rating: 12

No progress at all. Boring.

Rbots

Play Rbots

Aug. 24, 2012

Rating: 10

Devs: I still can't get past level 3_1: http://imagebin.org/225693 Same issue as my earlier comment. Buggy clipping; invisible horizontal wall, transparent vertical wall.

Rbots

Play Rbots

Aug. 23, 2012

Rating: 12

Level 3_1 is buggy. There is a wall that doesn't block the head, and an invisible wall blocking progress (after you grab coins 6 and 7).

Reaching Finality

Play Reaching Finality

Aug. 19, 2012

Rating: 18

Simple, entertaining enough for a quick game. Feels a bit underwhelming though.

Village Wooden Room Escape

Play Village Wooden Room Escape

Aug. 13, 2012

Rating: 5

Game isn't too hard, but which part of the objects in the room respond to interaction is not always clear. Visually, the environment feels fake, like a cheap Chinese replica of a Swiss cottage. The developer should get someone to proofread the English text in the game. The bad English detracts from the game play.

Candy Conveyor

Play Candy Conveyor

Aug. 07, 2012

Rating: 2

The user interface needs polish, but the game concept itself is excellent. It's a shame there are so few levels.

Stardrops

Play Stardrops

Aug. 06, 2012

Rating: 3

Much more playable with the controls like this. Thanks devs.

Developer response from Seirie

No problem! Glad you find it improved.

Stardrops

Play Stardrops

Aug. 05, 2012

Rating: 22

Controls are extremely confusing. Left and right should map to counter clockwise and clockwise. Up (and space) should be jump.

Developer response from Seirie

We just uploaded a new version with static controls. Left and right map to clockwise and counter clockwise respectively. Up for jump is a good idea, we'll add that to the next update. Thanks!

Overhaul

Play Overhaul

Jul. 26, 2012

Rating: 1

Could have been a great game, but only the early levels are actually fun to play. The later levels don't give you enough time to build defenses with the many blocks you have.

Syfy Monster Island

Play Syfy Monster Island

Jul. 12, 2012

Rating: 2

Syfy monsters? Syphilis monsters? Scary stuff.

Lama's Way

Play Lama's Way

Jul. 08, 2012

Rating: 5

Fun for a quick but of fun, but it lacks a goal. Is there an escape height?

Portal Quest

Play Portal Quest

Jul. 05, 2012

Rating: 4

Enjoyable, but the achievements button is broken; it just links you to the developer's website.

a Grain of Truth

Play a Grain of Truth

Jun. 12, 2012

Rating: 7

My complements for creating such an elegant and pleasant game using modern web-techniques. It works perfectly in Firefox 13 on Linux (Ubuntu here) as well. As a professional web-developer I applaud your decission to simply make a great game, using only the open standards available in any modern browser. It's great to see that not everything on the web needs to limit itself because of the lowest common denominator known as Internet Explorer 9 and lower. Anyone, on any OS can install an up-to-date Firefox or Chrome. It sure beats Flash. Better performance too.

Developer response from mrudi

WOW! You are the first one I think who not only html5 don't bother but was the additionaly value. Great to here it because our next game will be probalby in html too :-) Our game now is something like exclusive title for "top modern browser" :-) But I really really like the way people just love their browsers almost like the game consoles :-)

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