At the moment, the cost of skills raises so steeply that you are realisticly forced to pick everything, dam, hp, gold, 3 lvls off those then you are at the cost of the most expensive skill, yet 30 percent gold and 15% dam is far from game breaking, and that beam weapon is totally underwhelming-does 10K, and I do a million per second after idling a few hours, right now I wish there was a way to turn it off, it does so little and the animation takes up screen time better used for anything else. Examine click heroes for a skill system done right-multiple paths are do-able, depending on play style. zero mythical kills in the 3 days since you changed it and the window has been running every minute since the update, might want to check the calculations on that.
Also "combining" is mentioned several times, but I can't find any option to combine your pets, where does that come in? There appears to be some prestiege system, some explanation on that would be helpful
I got my first 25% bonus around lvl 25, went to 50% at lvl 65, have guys at 105 and still at 50%. If your pets are "dead" they do half damage AND they don't get the element bonus(or it just works out your damage is 1/4 of normal,needs more testing). Would someone post when the next bonus after 50 percent is please. Someone posted it was 100, then 200, but either he is wrong or it was changed as the first change is now 65.
First, I cannot get the game to save, it doesn't work at all in chrome, but refuses to save in mozilla. 2nd, how does mining speed work? the number of clicks the program can handle does not seem based on speed upgrade, and it does not act like 1 actual click=(adjusted for speed buff) 5 clicks, etc, so how does that work?