I don't see how it's even near possible to beat the developer's times. The only way I think you could is if you moved at superhuman speeds. I really think these times should be raised by at least 5 seconds each to make them somewhat feasible to beat.
If you think this is short, then I'd like to know what your definition of long is. I think this game has just the right number of levels. Besides it being rather aggravating sometimes, this is a good game. 4/5
Hi Gameaholic, heh, I guess I forget that I've played every level so many times so I can probably run through the game in 10 minutes. But it sounds good that it's long enough! Many thanks for the kind words!
@jorikill: If you think this game is repetitive, then you don't respect this kind of game.
@abyssoft: I disagree with you. I think this game has just the right difficulty. The first 20 levels I found to be very easy.
As for me, I really like this game. 5/5
When you redo a level and get a lower score, the lower score stays instead of the higher score. This shouldn't happen. Also, it should tell us how many points it takes to get 1, 2 or 3 flames because, on level 6 of the aim group, I got 2 flames on the first try, then zero on the rest of my many tries.
FIXED!