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GameMosquito's Comments

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One Step Back

Play One Step Back

Aug. 30, 2013

Rating: 1

uh...Real talk? Thanks for getting this a badge. I'd played through this once before and completely forgotten about it, and the badge gave me an excuse to experience it again.

Terminal Love

Play Terminal Love

Sep. 20, 2012

Rating: 0

(Which I consider a positive, mind you.)

Terminal Love

Play Terminal Love

Sep. 20, 2012

Rating: 1

The opponent in Baller is totally unstoppable and it makes me feel like a lesser human being.

Terminal Love

Play Terminal Love

Aug. 25, 2012

Rating: 1

Preplay thoughts: Sweet christ give me an option to skip to the important part of the intro screen if I want to, waiting for the press enter trigger every time I turn on this game will be UNBEARABLE. :o

Developer response from mabdulra

If you want to skip the title screen, press enter. I will update the game to make that more clear.

Lab of the Dead

Play Lab of the Dead

Feb. 10, 2012

Rating: 6

*Decapitates zombie* Damn...That's a shame. SCIENCE.

CycloManiacs 2

Play CycloManiacs 2

Aug. 23, 2011

Rating: 2

Oh god, it's here. IT'S BACK! IT'S BACK! IT'S FINALLY BACK!!! :D :D :D

minim

Play minim

Apr. 07, 2011

Rating: 123

I've left maybe 4 or 5 comments ever through my time here on Kongregate, but by god this game is wonderful. The puzzles are very well designed, simple yet challenging, the functionality is fine tuned, the music is well selected, and solving a puzzle is legitimately satisfying. This is one of the best puzzle games I've played in a WHILE. So why the HELL has it been on here for almost TWO YEARS without badges, where I may not have ever found it? FIX IT FIX IT FIX IT!

Time Sphere

Play Time Sphere

Jul. 13, 2010

Rating: 6

A note on the Spyluis paradox; The time sphere's only stop time, they do not physically stop movement, so from a physics perspective the bullet is still moving, but over a time of zero seconds. That is, the bullet maintains the same velocity and carries the same force as it had when it first entered the time sphere, and should someone come into contact with said bullet head on, the force would be transferred over to them over a time of zero seconds causing a VERY rapid acceleration. While I'm as sure as you are the death is an oversight on the programmer's part, the physics are theoretically valid. :D

Doodle God

Play Doodle God

Jun. 25, 2010

Rating: 3

To those of you apparently wondering why, when you mix snake, or lizard, or some other small animal with fire, you get ash... Think even just a little bit harder. Or go find a lizard and light it on fire, see what you get back. :P

Async Racing

Play Async Racing

May. 23, 2010

Rating: 0

@michaelm21: You can access any track directly by going to "leaderboard" and selecting "standard."

Death Vegas

Play Death Vegas

Jan. 25, 2010

Rating: 0

...You, yes you, reading this right now, have to go into story, set the difficulty to 15, and try to complete the tutorial. You'll cry when you actually have to get KOs. XD

Death Vegas

Play Death Vegas

Jan. 25, 2010

Rating: 0

Lol, got 40 with Dante on the 3 hit mode on my second try, hit Retry instead of submit by mistake, and now can't pull it off again. CURSE YOU JOSHUAAAAA!!!

Endless Migration

Play Endless Migration

Jan. 19, 2010

Rating: 0

Ladies and gentlemen, a tip on Bourgeoisie: There is a "reset upgrades" button on the upgrades menu. It gives you back all your points. Use it, and dont buy the upgrades which increase the pickup range or stray spawn rate. You should be able to get 16 swans on your first or second try after that. :D

Multitask

Play Multitask

Aug. 17, 2009

Rating: 0

...For the record, there IS a genuine issue with the flipper on the first game randomly tipping to one side at the start. I don't understand why, and it only seems to happen here on Kong, not on Newgrounds, but...You need to fix it. Genuinely Irritating. Otherwise, Great game. XD

Epic Shootorial

Play Epic Shootorial

May. 29, 2009

Rating: 0

...WOO ALL TIME HIGH SCORE XD I generally heart the graphics, though the bosses are a little...unintimidating. Try and make them more evil-ish :D Also, it's really slow paced. From a programming standpoint, I'd increase the value of a couple of movement variables >:D

Flash Beryllium

Play Flash Beryllium

May. 26, 2009

Rating: 0

This was a really good use of the shootorials. You took all the lessons and actually LEARNED something, as opposed to just reskinning Shoot and copying all of the coding in the shootorials. Nice work :D

Electric Box

Play Electric Box

Apr. 08, 2009

Rating: 0

How odd...On my second playthrough of level 14 (was showing a friend how to do it) the wire triggering the iron ball that fails you can power itself for an infinite tim period off of 3 puffs of steam, making the level impossible. Might be a good idea to look into that glitch :D

Electric Box

Play Electric Box

Apr. 08, 2009

Rating: 0

@ CR0v: You're confusing the Windmill with the Fan. Those little things in lvl 14 are fans, and those big ones that use wind to make power are the windmills. :D

Streamline

Play Streamline

Feb. 18, 2009

Rating: 0

...Going to cry. Made it all the way to the end, and got hit by the LAST panel and lost a single life. Impossible badges are from hell. :D lol

Stickman Falcom

Play Stickman Falcom

Aug. 20, 2008

Rating: 0

This...COULD be good, if not for the fact that there is absolutely no indication of where you may or may not be able to click. That might not have been a problem had the clicking areas not been as small, and the possibility that a click you found will make you lose. Basically it evolves down into a blind search which still doesn't guarantee you a win. Simply too many flaws to warrant more than a 1/5 imho.

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