Nice to see something new attempted within the genre, but this is awful. HP of monsters rising with each attempt, faster than DPS, so no farming? Yup. Cost of attempting to get new cards rising with each pull? Yep. Cost of attempting to improve your already worthless cards rising? Yup. So everything rises except DPS and resources per second? Contestably not the exceptions to make, especially considering what you named this. Or is that the point?