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gatherer818's Comments

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Theory of Magic

Play Theory of Magic

Sep. 10, 2020

Rating: 1

Because it had cloud saves I didn't religiously export this one... looks like Kong shutting down lost those cloud saves. T_T

Happy Cube Idle

Play Happy Cube Idle

Jul. 23, 2020

Rating: 20

Ultimately, the lack of automation is killing this one for me. I really want to like it, but builders need to work on buildings and bots need to get built and upgrades need to be improved while I'm away.

Square Man Idle 2

Play Square Man Idle 2

Jul. 20, 2020

Rating: 1

I would appreciate a prestige upgrade that makes the level-end screen go by faster, early parts of restarts suffer from the end of level screen lasting longer than the level did.

Rogue Isles

Play Rogue Isles

Jun. 05, 2020

Rating: 4

I was happy badges got added, but New Game + had already erased all my progress, so I have to play it all over. It's not that interesting. T_T

Idle Grindia: Dungeon Quest

Play Idle Grindia: Dungeon Quest

Jun. 02, 2020

Rating: 1

As more things unlock, it gets harder to get crafting materials I actually need as dungeon/boss rewards. Gotta have those bronze and iron(?) rewards to get a meaningful amount...

Loot Loop Loot

Play Loot Loop Loot

May. 17, 2020

Rating: 1

ever considered queuing loot, or just not dropping loot if the previous set is still open (maybe add a "take none" button to clear them if you don't want any)? I can't even read the stuff in the early game, and several times something with two or three green numbers disappears as I click on it.

Developer response from PeachTreeOath

Thanks for the feedback! The core concept of the game is focused on rapid loot decisions so that wasn't really on the plate. As for handling the issues you mentioned there's a couple options. You can turn on slow mode to give you more time to decide, or if you don't want to do that, you can always hit left and right for a while which will prevent monsters from spawning. A bit clunky but the idea is to improve your decision speed over time.

Escape Game - Computer Office Escape

Play Escape Game - Computer Office Escape

May. 12, 2020

Rating: 0

This was really good, I finished it and immediately looked for other games by this developer ^_^ oh well, will have to be patient.

Escape Game - Computer Office Escape

Play Escape Game - Computer Office Escape

May. 12, 2020

Rating: 2

@kanonnen9 behind each set of two numbers was a shape that relates to where you found the numbers at. For example, the square shape wants the numbers you found on the projector screen, while the round shape wants the numbers you found on the round table.

Synergism

Play Synergism

May. 08, 2020

Rating: 1

Zantet - the free ones don't count against the achievements. Just don't buy any and you're good.

Deep Forest

Play Deep Forest

May. 06, 2020

Rating: 1

I liked this game, but I'm not sure I want to replay the whole thing for the badge T_T

Trader of Stories - Chapter 2

Play Trader of Stories - Chapter 2

Apr. 29, 2020

Rating: 2

tried to click on the guy that appeared in the beginning, it skipped his dialogue. Restarted... opening crawl can't be skipped T_T. Also, I really wish time-sensitive quests wouldn't use stuff from the middle of incomplete series..

Laqueus Escape - Chapter I.

Play Laqueus Escape - Chapter I.

Mar. 01, 2020

Rating: 5

It doesn't have the idle tag for me.. tags are added by players, so rating it down for that is a jerk move.

Block Fuser

Play Block Fuser

Feb. 29, 2020

Rating: -4

Heh, first? I mean, I helped test this but was too busy to get deep into it, it had potential ^_^ Barbasu's games are usually excellent, so I have high hopes.

Absorber

Play Absorber

Feb. 17, 2020

Rating: 5

Can confirm I miss enemies with dodge MUCH more often the higher my precision gets.

FireBlob Winter

Play FireBlob Winter

Feb. 04, 2020

Rating: 1

cute but very little challenge

Theory of Magic

Play Theory of Magic

Nov. 08, 2019

Rating: -1

@GloriousWaffles mine's at 35.1 right now.

Theory of Magic

Play Theory of Magic

Nov. 08, 2019

Rating: 3

It'd be great if people with certain event-and-or-time related upgrades could pin an ability that provides an ongoing benefit, like Resting, to not keep going away just because they're full of mana for a second. I'd love to leave my Rest ability going when I'm doing other things that consume resources.

Incremancer

Play Incremancer

Nov. 03, 2019

Rating: 1640

any chance of getting auto-detonate on last human's death each level? My brains and bones would love you.

Theory of Magic

Play Theory of Magic

Oct. 27, 2019

Rating: 1

@whazupbro - Focus is only available while you're training at least one Skill, it boosts skill experience specifically, so it's grayed out while it has no target.

Encaged

Play Encaged

Oct. 23, 2019

Rating: 1

The wrong thing is often highlighted by default on the sacrifice screen - jump was clearly highlighted, so I didn't press up or down, just enter, and lost my ability to walk right. This is causing me to have to restart levels unnecessarily rather often.

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