Tips for final boss: Just keep shooting at the tombstone and dont use skills that uses batteries. When the tombstone turns into kitty, Don't use jet to fly but instead, Just keep shooting and use the Explosive Slam at the ground when you are approaching the kitty so you will dodge the bullets and the kitty itself. Keep doing this till you defeat the kitty.
Guys, i know this game sucks balls but just follow this and it will help you a bit. Get more horizontal velocity as much as possible so you could hit a platform and also stay long in air. That will yield alota money in your runs once it done right.
Also btw i have a suggestion, Make 2 separate reset buttons pls. Reset whole game and Reset run. Would be helpful much. btw best worst game i played 1/5 star
I finally made it to the Mars in 3 days.
Although i hate this game, ill give some tip to get hard badge.
1.) Try to hit as many platforms as possible, especially those green or better platforms, also keep yourself in air as long as possible, I got like $6k doing this on day 1.
2.) On upgrading Launcher, focus mostly on height and band, upgrade width if you have extra money that cant be spent on any other upgrades.
3.) Buy the e-rocket at day 2 if possible cuz it will help alot, and only focus upgrading one of your rockets for better horizontal movement( since platforms are too far from each other, moving horizontally would really help hitting platforms). Changing directions are not that helpful anyway so only focus on 1 rocket.
Idea: 1.) Projectile properties - its like Collision properties but affects only the item's projectile. Also, with this, collision properties should be updated that it will only affect the item itself. 2.) Temporary properties - This properties can be removed or will dissappear without using detail tools. Examples of this are explode(the item would explode on start), blighted(the item would be affected by blight at start), doused(the item would be gased at start), oiled( the item would be oiled at start) etc. 3.) Triggered properties - same as #2 but would only start when triggered by any means. This are awesome especially the temporary and triggered properties. :)
Property Idea: Block effects - Items with with property blocks effects/powers that pass through objects(e.g. laser, icicle, shockwave, explosions from explosives, etc).
Blight is an awesome thing since update but i have suggestions to make it even better. 1.) Blight Duration - Item setting. This option determines how long the alive item will last before exploding from blight, range of 0 second to x seconds(0rava will decide whats the maximum seconds). 2.) Resist Blight property 3.) Make Dispel removes Blight from an item.
(Suggestions) 1.) Single way - "Link" tool option that makes the first linked item a Activator and the last item connected will be the Load. In short, if two triggering items are connected, the first item linked can trigger the second item linked but second item linked can't trigger the first item linked 2.) Transparent property - items will have 50% opacity(in short, item will be 50% transparent) if items have this property. 3.) Immunity to Blight 4.) Logic gates- small cube looking complex(not really) things, cannot be triggered by any means except satisfying its requirements, types:(source= any triggerable object connected to it) AND- trigger if all source is on. NOR-trigger if all source is off. NAND- trigger if atleast 1 source is off. OR- trigger if atleast 1 source is on. XOR-trigger if exactly 1 source is on. XNOR- trigger unless exactly 1 source is on.
Tips: 1.) Lock a number that is more than the required value to be removed in that line. 2.) Lock a number that dont have any sum with other numbers that will be equal to the required value to be removed in that line(Note: Consider that sums can be 2 addends or more than 2) 3.) If an specific number in that line is required for any sums possible that can be equal to the required value to be removed in that line, immediately remove it and lock it. 4.) Lock all the numbers in a line if you solved a line, only do this if you are really sure you solved a line right.
For those who are not getting badges on Chrome, Click the puzzle piece icon beside the search bar, at the top right of the window. Then click "Run all plugin this time"
For those who are not getting badges on Chrome, Click the puzzle piece icon beside the search bar, at the top right of the window. Then click "Run all plugin this time"
Thank you a lot :)