Please, add auto-combat (fast combat with imediate result.) Grinding is tiering especially when you have a far superior army. Also sometimes enemy has 0 soldiers and attacks with them. My guess is that enemy has0.5 soldiers and rounds to 0 and that's why it is displayed 0 instead of 1.
Sometimes the final quantity displays before the unit makes it's attack. The 0 is actually the outcome of the retaliation he received (he's going to die)
Please take out the selling your soul part. The devil is real, hell and heaven is real and there is life after death. Human is soul, spirit and body. When the body dies the soul enters in the spirit and livs in the spiritual world as a spiritual being and if you sould your soul, well, you are a slave in the spiritual world tormented day and night in hell. Only Jesus can save us from such a horrible fate through His blood (sacrifice). But we must repent and sin no more so that Jesus can clean our soul from sin. Replace selling your soul with travelling merchant or something, please.
Ok, just finished invasion of zombie chicken at hard with russhians. But I dunno if you can finish it with any other race :( Very hard (chicken invasion) still seems impossible. Also fighting 1k chicken laggs a bit the game :D
Add auto-save (before battle with 1 day). Each battle should give a monetary reward. We should be warned in how many days the enemy will invade. We newhich we can upgrade. Wave after wave after wave of units with 20 knights is too hard (alter hard waves with easy waves). Make the game a little more strategic but the enemies a little more random (e.g. instead of 20 knights we can face 100 militia). Add retreat button - and a health bar or something (each retreat gives the player 10 days to prepare but the player loses a percentage of territory). When health bar is 0 (all territory lost), the player loses. Make more maps (with rivers and impassible objects). Allow us to build watchtowers and war machines. Allow us to place units in what formation we want. Let us chose for soldiers the Ai - Group (unit attacks an enemy soldier that is already attacked)/ Solo (unit seeks to attack enemy units that are not attacked) / Stealth (unit attacks units while it is not attacked. ).
This is a never-ending grinding game. In reality you re-play lvl 1 forever. It is the same if you deal 100 dmg and have 1000 life and get 100 gold/sec with dealing 10 dmg and have 100 life and get 10 gold/sec
Needs new music, hotkeys (skip turn = spacebar), auto-skip if no possible movements left (e.g. have only armors in your deck) as well as option to skip seeing cards that are new
Sometimes the final quantity displays before the unit makes it's attack. The 0 is actually the outcome of the retaliation he received (he's going to die)