Awesome game! I wanted so suicide and I still want. This game is so inspiring! Now, letting the joke aside, I will give you 5/5 because this game is original.
Lets see... First of all this game offers too little. Idea is good, it's like an advanced tic-tac-toe, but the game itself it's very limited. After you understood how to play it, there is nothing to keep you playing. This game needs to be more coplex, so that player keeps discovering parts of the game, as he levels up/keeps playing it.
Bug: I have a unit with 6 hp, enemy mage petrifies it (+14 hp, stunned for 10 turns). Now my unit has 20 hp. An enemy damages it. Now my unit has 10 hp. I use dispel, and the unit's life decreases with 14. Now my unit has 0 hp and is dead, and just because I used dispel! Please fix this bug!
Stop saying "good game" or "the games gone shit" or "hm". Leave constructive comments like: suggestions to improve the game, what in particular you loved/hate about this game, how are the players, you can say how you heroically defeated a very good player, etc!
*Suggestions* :
1) In 2 vs 2 and 4 vs 4 and boss battle, let us signal the squares so that we can assemble better strategies.
2)When computer has 0 cards in deck, hand and on field, it should resign!
@Sulhiril
You are noob :)
Counter flying creatures with longbow elves (they deal double damage to flying) or even with flying creatures (a flying creature cannot fly over another flying creature) or with walls (no creature can go over walls, I think)
To counter cavalry, use sentinels/guards/any tank unit (unit with armor property) and behind it use archers/mage
To counter flying units/ground units resistant to magic attack-use archers (they have physical attack)
To counter units resistant to psychical attack (with armor property) use mages (units with magic attack)
This is a very good strategy game, so stop complaining.
Thanks for you insight!