Fast fixers that could improve the game: arrow/bullet speed should be the same, all ranged ammo should be slower. Some more battle maps, one map without objects. Units near objects could receive less damage from arrows instead of NaN, as it is now. The hero should have some aura on him, daily prizes, loialty prizes (3rd time playing-1000 for each resource),
weapons more resistant, even if those weapons are common (instead of 14 durability=>30 durability),no penalty if you lose in pvp, make the AI have 1 more melee legion than the player in cooperation. Add melee war in cooperation, where all enemies are just melee. Add "hit!" writing whenever
a soldier hits the enemy army. Add miss, critical, etc when the units misses, etc. Make the ranged ammo fly normal with 100% hit chance and the units have % dodgee chance. And writtings will appear with "dodge!" or "hit" or "miss!", the hero could use special skills, fix the mute sound button in war (it does not work)
auto-collect=resources collect by themself when the player is offline. That way, the storage will be full faster and we will have more resources to build buildings, therefore the game will be more enjoyable and faster.
But I guess you guys like it this way. Well, I don't.
Pick the undead. They are strong in numbers and that gives them a great boost when you give them weapons, armors and heroes. They are balanced and very strong. I play with the undead and they rock, but, as at each race, you must upgrade your units through gaining xp in battles.
Play with any race, each one is cool :)
Agreed, I'm working on a more natural flowing tutorial, not something that's all at once, it's a bit overwhelming.
Once people understand the game the really like it.
sorry i seems to miss something.
now its live, you can find the speed up button by clicking the option button on the upper right screen. please enjoy :)
Great to hear!