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Gheata's Comments

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Charlies Hard Work Day

Play Charlies Hard Work Day

Sep. 07, 2012

Rating: 1

Lets see.... Supportive units are bugged (spawn in the same place on over another, -add cooldown!). if spiders attack base and I spawn supportive units, then I cannot damage them(the spiders) with my fireball. We should be able to shoot fireballs while walking, not walk or shoot. The concept is great, but you should have tested it before uploading.

Charlies Hard Work Day

Play Charlies Hard Work Day

Sep. 07, 2012

Rating: -1

If it doesn't load-reload page and it will work.

Siege Of Troy

Play Siege Of Troy

Sep. 07, 2012

Rating: 0

Archer should reload faster, solider should walk slower (1/5*currentspeed) 5/5

Dark Age Red Legions

Play Dark Age Red Legions

Sep. 04, 2012

Rating: 0

I like the graphics. But too many trees.

Simple_armor_code_tutorial

Play Simple_armor_code_tutorial

Sep. 03, 2012

Rating: 0

It is not like this. Uf! Put in the first frame of the soldier's movieclip: function onEnterFrame(){if(_root.lvl==1){gotoAndStop(1)}if(_root.lvl==2){gotoAndStop(2)}//and so on}if(_root.lvl==1){gotoAndStop(1)}if(_root.lvl==2){gotoAndStop(2)}//and so on

Energy Invaders

Play Energy Invaders

Sep. 03, 2012

Rating: 11

I replayed it. Very good game. So rage sends wave of enemies and difficulty influences the ration on which the rage is used. Very good!

How to move a movieclip from a point to another.

Play How to move a movieclip from a point to another.

Sep. 01, 2012

Rating: 1

This is the right one: onClipEvent (load) { a1 = _x; a2 = _y; } onClipEvent (enterFrame) { _x -= 2; _y = (((_x-a1)*(_root.a._y-a2))/(_root.a._x-a1))+a2; //unde _x este x-ul actual }

Energy Invaders

Play Energy Invaders

Aug. 31, 2012

Rating: 3

Minor bug: I click once, the hero makes 2 steps and stops. He should go to the targeted location instead.

Developer response from TargetDetected

Fixed.

werewolf vampire war

Play werewolf vampire war

Aug. 27, 2012

Rating: 5

The cponcept is great, but it needs to be pollished.

CS Portable

Play CS Portable

Aug. 27, 2012

Rating: -4

What about a pyro weapon?

HQ Guardians

Play HQ Guardians

Aug. 25, 2012

Rating: 0

I do not see why the Ai is so great. It is the normal, usual Ai thinking. The tutorial is great, but where is the skip button? Towers and tower spawn concept are great. Upgrades are not impressive. i would've liked to upg. the towers, not the factories, but I didn't looked to carefull.. Prehaps I am mistaken. 5/5 Great sounds, except the money collect sound which is annoying.

War Overlord

Play War Overlord

Aug. 25, 2012

Rating: 0

The music is so sad, but I like the game. Also, archers are over powered.

Unleashed - The Falling Dead

Play Unleashed - The Falling Dead

Aug. 25, 2012

Rating: -2

Very good but unfinished. 3/5

Developer response from RealitieBeats

yes this is the devolpment build beta 0.6

CRACKED" Forests of the ghosts "

Play CRACKED" Forests of the ghosts "

Aug. 25, 2012

Rating: 0

Make your level writing unselectable.

Airborne Wars

Play Airborne Wars

Aug. 23, 2012

Rating: -12

This is a very good and complexd game (sadly, no shop :(( ) Gamezero loggo sucks.

Upgrade Station

Play Upgrade Station

Aug. 23, 2012

Rating: 0

So, where is the help?

Nuclear Plant

Play Nuclear Plant

Aug. 16, 2012

Rating: 0

Lack of originality(except the tree part which I simply loved it!); this is the third remake of a game which appeared a few years ago. Good graphics, lame concept of weapons (where are the future weapons?!). Overall 4/5

Swinger

Play Swinger

Aug. 15, 2012

Rating: 0

Bug: Status isn't displayed after finishing the first level.

Kingdom in the Clouds

Play Kingdom in the Clouds

Aug. 15, 2012

Rating: 0

I love the concept. The owl has a pedo-look that annoys me.

Hi

Play Hi

Aug. 15, 2012

Rating: 0

Black screen. Leave the page. Nothing to see here. 1/5+flagged

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