At begining spells and soldiers are craeted too slow.Could you make the time 50% from what it is now? And please let us begin with 1-2 skill points. Also, lighting doesn't bring to much panic. It should brig 2-3 panic.
Add a posibility to be defeated like: Another god wants to kill your servants. If all die, you loose. Also limit the amount of lighting that a player can use to 2-3 but with highter damage. Add cooldawn, more tipes of units, towers. Make a attack/defence siege game with soldiers, gods, mystycal creatures and lots of powers )
You should influence the battle by killing what soldiers you want. Also, i consider that you should be able to send some creatures like dragons, minotaurs and other shits. Good game. I expect improvement.
Man, improvise grafics . Towers look like bugs, building looks odd. There's no road to show from where to where the enemy is going. Put a flag at the end. Make the screen bigger. Add some nature elements like threes. Update and i will update my rating.
This gae brings something quite unexpected for me.... drawing soldiers... like a card game. Good game, but it should be improved (mostly the grafics).
4/5 but 5/5 for encouregment ;)
bug:If i use fireball on a unit and it dies (IF IT DIES BEFORE THE FIREBALL HITS THAT UNITS) , fireball remains in air frozen. bug:i can use fireball only on the units that are fighting winth mine, i can't move camera
bug:If i use fireball on a unit and it dies, fireball remains in air frozen.
bug:i can use fireball only on the units that are fighting winth mine, i can't move camera