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ghoststop's Comments

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Helixteus II

Play Helixteus II

Jul. 31, 2015

Rating: 0

Great sequel! There are lots of changes but the core of the game is intact. I was a fan of the first one, and I like how active you are with updates and replying and all that jazz.

Developer response from Apple0726

Thanks, trying my best to augment the game rating a little c:

Realm Grinder

Play Realm Grinder

May. 28, 2015

Rating: 4

Hey, great game! Good to see you updating and adding new stuff and tweaking things as you see fit!

Idle Recruit

Play Idle Recruit

Oct. 12, 2014

Rating: -4

How does saving work in this game? is it autosave?

Developer response from CHARLESing

Yup, every 2.5 seconds!

Helixteus

Play Helixteus

Aug. 10, 2014

Rating: 2

Love the game! Good luck and have fun with school!

Helixteus

Play Helixteus

Aug. 01, 2014

Rating: 0

Unless I'm missing something, why would someone purchase overclock II instead of overclock I? I just started playing so I might be missing something but if you want 25 minutes of double production, 5x overclock I costs $11,000 while 1x overclock II costs $15,000?

Developer response from Apple0726

It's the reducing the amount of clicking required to buy and use the items that makes it more expensive. Would you rather buy 25 Overclock Is (50 clicks) for 55k cash or 5 Overclocks IIs (10 clicks) for 75k cash? I would probably do the latter unless I'm low on cash. c:

Super Villainy

Play Super Villainy

Apr. 28, 2012

Rating: 2

This is exactly how you're NOT supposed to treat boss fights: a tedious, unrewarding war of attrition. Slapping on 10 minutes worth of health doesn't make a boss harder, especially when it only has maybe 2 or 3 attack patterns.

DuckLife 4

Play DuckLife 4

Mar. 03, 2012

Rating: 1

To continue my train of thought, these minigames could be made a lot more fun by simply changing the scoring systems. For the speed running minigame, perhaps giving a set amount of points for each "floor" cleared; scoring would be virtually the same, but would be a lot more responsive. Another example, the endurance flying minigame, perhaps you could take a(nother) page out of Orisinal's "Winter Bells"; scoring is based on the number of "bells" (or, in this case, seeds) you hit, and is much more addictive because of the way the player is rewarded (again, instant gratification)

DuckLife 4

Play DuckLife 4

Mar. 03, 2012

Rating: 3

There's also a sort of kinaesthetic aspect that is missing in a lot of the minigames, which makes them a lot more boring than they might otherwise be. Awarding points passively for staying alive is probably going to be received a lot less positively than awarding experience for something active; a sort of instant gratification that makes games so addictive.

DuckLife 4

Play DuckLife 4

Mar. 03, 2012

Rating: 4

The minigames that were to most fun were the ones that strayed away from the "stay alive as long as possible" philosophy simply because they felt like they required more skill and were less of a grind. These included the diving minigame, as well as the flying target practice minigame. Tweaking already existing games could give them a refreshing facelift too; for example, changing the scoring method on games such as the endurance flying minigame so that instead of gaining points for staying alive, you could be awarded points for staying as close as possible to the leader's trail

SCGMD4

Play SCGMD4

Feb. 11, 2012

Rating: -4

Worst song selection for what would have been a much better game.

Orbital Onslaught

Play Orbital Onslaught

Apr. 22, 2011

Rating: 2

How in the world is the user submitted content supposed to be used?

Sugar, sugar

Play Sugar, sugar

Mar. 16, 2011

Rating: 1

This game is pretty sweet.

Sushi Cat 2

Play Sushi Cat 2

Mar. 10, 2011

Rating: 0

Kevin Bacon.

Interlocked

Play Interlocked

Feb. 22, 2011

Rating: 0

For a game of this structure, the controls turned out very well and intuitive, and could easily have been the breaking point of the game

Farm of Souls

Play Farm of Souls

Jan. 26, 2011

Rating: 0

With 500+ speed, the hurry of the farmers is.. soothing, like a time lapse of a busy street crossing at rush hour...

No Time To Explain

Play No Time To Explain

Jan. 26, 2011

Rating: 1

Wait a minute... why were you dancing at the begi- ARRGGHRARGHG THERES NO TIME TO WAIT A MINUTE

Farm of Souls

Play Farm of Souls

Jan. 26, 2011

Rating: 8

Wow, played it a few days ago; the updates really make a difference! :D

Adapt or Die

Play Adapt or Die

Jan. 09, 2011

Rating: -2

If you reproduce in the air and the offspring can't fly, it's just stuck there

Santa Rockstar: Metal Xmas 3

Play Santa Rockstar: Metal Xmas 3

Dec. 28, 2010

Rating: 3

Absolutely terrible. It's so buggy it's unplayable.

Hostage Crisis

Play Hostage Crisis

Nov. 20, 2010

Rating: 5

I thought the point of hostages was to threaten to kill them if the police didn't meet the criminals' demands

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