Great job on making the game! This is one of the games that made me come back to Kongregate. So, here's my take on the game:
This kind of game is like a visual novel sort of game(at least it is to me), where you have choices that affect the outcome. Ofcourse, there are different endings, and I love that. When I first play a game that has different endings, I don't worry about the endings, I play it honestly; meaning I will choose the choices that I would make if I were really in that situation irl. For me, I got the best ending. So again, great job for making the game, and for everyone else, if this type of game doesn't suit your taste, its fine, but try to see it as a chill game whenever you get stressed or bored or whatever messed up feeling you may have.
With that said..I have a question for the developer:
what programming language did you use to make this game? I'd love to try making something like this.
Hey, thanks for playing! I used C# for this, my programming skills aren't great so it's a good sign that making something like this is very doable. Although it does take a while, it's not nearly as tough as other game programming
I agree, this game was a fun and addicting puzzle, but i've figured out the trick if you guys are having a hard time. First things first, analyze the level and set up a pathway. Now if the pathway you came up with(pathway=plan) fails, try the pathway again and keep doing it over and over until you find out the true way to get to your destination.
Hey, thanks for playing! I used C# for this, my programming skills aren't great so it's a good sign that making something like this is very doable. Although it does take a while, it's not nearly as tough as other game programming