Awesome idea and prototype. It would be nice to see next versions often here, with small additions. (I believe the final game could be very complicated and take a long time to develop.)
Good game, but very unbalanced sometimes. After the first upgrade of the Atomic Lab (I mean 'Upgrades" button), it gives 95-100% profit for a looooong time, so it has no sense to buy new levels of anything else
I'm a bit confused by the 'Expand bar' upgrade description. Does it really multiply both fill requirement and fill reward on the same amount? Or does it some way make earning points faster with each upgrade?
Also, as far as we should now select 3 of 4-6 characters, it will be good to see after ascending the future skills of the new characters. Now to select consciously between the new characters (pal, necro or assas) and one of my old ones, I need to lvlup the new to unlock their skills.
I loved the first game, and I like this too. But please balance a healing better. Like, when my paladin-tank is about 20% hp, and my healer is about 80%, none of them use their heal spells, and heal items applied (manually) to a healer, not to a tank (even if I clicked the tank before using it).
I think, it can be a good idea to use a heal spells as soon as it's usable "at fool strength", like if the spell heals 50%, use it when any one character lost 51% health (don't wait for others! - cooldowns are too long). And also to apply a heal item to the most injured character by default.
If you fix it, the game will have my personal "6-stars" rating (although it's only 5).
I wrote it's a good game - mistake! It _would be_ a good game if you add an offline progress. What a silly idea to release an idle game without this feature?..
Perfect game! Even better then 1st chapter (hard to believe, but it's possible).
Only one problem/question. Is there a way to manually assign spell to hotkey?
It will be good to add some "autofight" modes. Like "continue hitting selected enemy till it dies" option. And maybe in addition "aim and attack nearest enemy" button.
Perfect game. I liked very much skills and stats upgraded independently of character level. The Heroic mode is a bit unbalanced - the first Giant Spider was much stronger than last boss on Normal.
Added :)