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goodfaun's Comments

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Caravaneer 2

Play Caravaneer 2

Sep. 02, 2019

Rating: 6

using (5+a*1.5)+((x*i*0.13)^0.5)/40=y a=agility, i=intelligence, x=ap spent, y=usable ap. 7 starting ap for 1 agility and 20 starting ap for 10 agility. it would take 203916 ap spent for a 8/1/1/10 build to reach 20 ap usable. and it would take 436143 ap spent to surpass the 8/10/1/1. with 26 ap usable. (8/1/10 build is mainly min/maxing but takes forever to surpass other builds in terms of ap and skills, i would personally recommend a 8/3/3/6 or 6/4/4/6 build just for entire story mode playthrough without min/max worry with 6int you can go through all the dialog and with 160 or 120 hp you can survive some battles)

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