You could make more clear about what the prestige does and what increases it. I'm getting the feeling that it increases the progress speed, but what increases it? Is it my overall level on stuff? Is it quest numbers?
It seems better to "quick run" a lot, because it feels linear... when I have +30 prestige, I still find quicker to "pass some seconds" and prestige for +5 than trying to get another +30.
Two(or more) columns on spells tab is really needed, there's enough space for that. Or you could do a "cast all button" and a check-box with "include in cast all button?", that way the magic staff would not be useless. Also, you could ever do 2 columns with check box for "cast 1" and "cast 2". (only "cast all" is enough i guess)
I agree with illimitabelly about "everyone just looks to food production and go nuts", but really, there is good late game food production?
Doesn't seems like it. I'm playing for only three days, but the food is almost as my only problem for reset.
And it is hard to "try workshop instead" because i need a big number of workers to get better bonuses and I can't reset without any bonus too. If it suck i'll get stuck on it for a lot of time.
Does crit can be avoided? Does the talent "Precise" procs "on hit", "on avoid" or both? For instance "Spiked armor" works? it wastes enemy "Tracking"? It gives "Nimble"? Can proc "Berserk"?
When you have Precise, you never "avoid", so you won't trigger effects that proc on avoid (Counter, Nimble stack loss, etc). You'll be able to proc Berserk any time the enemy hits, even if you would have "avoided" without Precise.
At energy orbs it takes too long to fully charge each tower slot, a better "per click" upgrade (or cheaper) would be nice. For me it's like, 120 clicks per slot x 50+ slots = 6000 clicks to almost fill the grid. Takes too long...
please, put a "retreat" button on boss. Got at lv 200 boss and need to wait 2 minutes to lose. I can't do more than 20% dmg in 2min, it's 2 wasted mins
Hi, goroshi! We've released the updated version of the game today. The new version includes the feature you've asked. There are other new features, so please enjoy the game!
Hi, goroshi! We designed a game logic to judge the speed limits of fast click, can be done by human-beings. We will check out our game logic more carefully. Thank you for your feedback!
"anti-autoclicker" could just go to a "paused state"...
Got my game reseted without any auto-clicker... Can't play a game that say "click fast for fast money, click too fast and lose it all..."
Maybe a progress bar and clicks per 10 seconds should fix that problem.
Like "300 clicks per 10secs = Reset"
Yep, we are looking into ways of conveying that info better. We might have that info on the new Skill Overview screen, so players can plan out their characters more effectively.
When you have Precise, you never "avoid", so you won't trigger effects that proc on avoid (Counter, Nimble stack loss, etc). You'll be able to proc Berserk any time the enemy hits, even if you would have "avoided" without Precise.