I think that the cards in the laboratory should be purchasable with element experience because after you unlock everything it becomes pointless and no one's gonna buy those cards for ounces or imperials anyways.
When I first saw this I was blown away. I honestly thought there would never be a second murloc RPG. Then I scroll down to the comments and all I see is people complaining about gliches. I got through story mode and it was perfectly smooth. I got the shop menu bug in arena and some lag but nothing a refresh can't solve. And come on how long does it take to refresh, a few seconds? I think if you need those few seconds you are too important to be playing this game, go manage your company. The developer was probably excited to get his game up after all the first murloc game was made like 6 years ago and I for one appreciate it. I know he'll definately iron out the bugs and make it perfect and I know people like to play glitchless games and I respect that but it's a great game as it is.
Distract raptor with buddy's arm check
find rifle in bunker check
remember to take bullets on the table check check
no shit this time i'm killing an effin raptor
I'm guessing the giant brown circles at the end are craters created by the cards like "silo". I suppose there was a war or something and the cards are based on the war(which makes sense cause the robot thing turned out to be real). Maybe that's how the card game is related to the forest.