really bad clone of AdCap :( saddly i can't stand the game play. Every type of drugs give nearly the same amount and i got reward for nothing so just plain game not getting any fun at all.
Thank you for your feedback. The base game has some similarities with adventure capitalist, but our upcoming content updates is what will make our game unique. As this is our first game, we published this basic version so we could fix bugs and improve balancing with the player's feedback.
Hopefully, you will come back next week and check out our new updates, so we can get your thoughts on them :)
hahaha an other update...thats just crazy. Btw, if you still in the mood, i notice that when you hover the mouse to see what the next upgrade will give, it doesnt seem to add some bonus cuz it said like +0.5B dmg and once upgrade it give like 3T more dmg
@bathrobehero dont forget that IDNoise said that there was still some testing values (so ships was harder to kill and so) i guess that now, with the new update, you should be way stronger.
Wow, i bow to you Mr. IDNoise. Super Awesome update you just gave us. Still can't believe it :D so much stuff to do now it is so cool. Thanks again and i miss the option to give away kreds to developper...still Wonder why Kong removed that option.
BTW, you save icon is a cloud with an Arrow meaning that it will go to a cloud... is it really saving it to a cloud so i can load it back from an other pc ?
im really sorry then and i can't wait to play the next part. Hope the chemestry is good between you and the other programmer so thing could go well for your project.
Wow what a nice GUI we get here. I really love the addition of auto use skills and auto spend resources. I havent found where was the option to target single ship only and i wish i could select what ship i would like it to autoupgrade and since we can auto upgrade i would like an option to keep the auto advance on. again, 5/5, so good game.
would be nice to see the total production of milker for each tier.Example: I know that now, my Baba klava do 0.05l/s for each one and that i have 40 of them so it should be 0.05 * 20 = 2l/sec but it show 2.08 (i guess its the production bonus behing added to other value than the total that make thatnumber) but i have x2 production so in theoty i should have 4.16. So lots of data are missleading me.
ty for your answer IDNoise. Can't wait to see future update with reset/rebirth ability. That should keep me up playing for sure ;) GL on dev ;) and continue your awesome work!
First i want to congrats you on that game. Very nice graph and gameplay. Im playing since the game started and it is already 300 times better than the first release but i still have issue with the money rate. even if i let the game go throught the night, the next morning im hardly able to boy much armor regen. I dont really feel that upgrading weapon really make a diff and so. Collecting res is really more effective to get money but after some times, be honest, its getting pretty repetitive and skill cooldown are so long without any way to upgrade them in any sort that make me feel not Worth continuing playing. I will still play because you take a lot of your time polishing your game and i want to see where it is going. So thanks a lot for your game IDNoise
I'm planning to add "reset" functionality with bunch of bonuses for cooldowns, auto drop collect, etc. this is big feature may take me a week, now i'm doing all the feature with implementation time < 3 hours :)
Thank you for your feedback. The base game has some similarities with adventure capitalist, but our upcoming content updates is what will make our game unique. As this is our first game, we published this basic version so we could fix bugs and improve balancing with the player's feedback. Hopefully, you will come back next week and check out our new updates, so we can get your thoughts on them :)