Maybe, whoa, I never thought this would get soo much feedback :O. Yes, 250 snakes is worth medusa... okay, maybe not, maybe medusa should just give 100, that is DEFINATILY fine. >.>
This might be hard to transition to, but I have an idea of weapons increasing in power as you use them, like for every 50 points *points gained from kill varies on monster* gained, 1+ min and 1+ max damage... and for armor, every 500 points gained gives one armor. This is probably not a good idea, but hey!?!?!
@Below, if their is no healing fountain, we have to rely on priests. And seriously, we do NOT want to depend on priests *who could even demand a price for the heal* to heal us after a medusa hits you with 4 of her blasts.
agentX7Y, you have a serious case of Gaming Drug Addiction, this is very serious, and can only be cured by smashing your head on the bad part of a nail 5 times, using a shotgun backwards 3 times and failing to discharge a nuclear mine. Sides effects include becoming pregnant and/or death, but we'll sure you won't die and/or become pregnant during this process.
DAMN IT, When I played this game 3 years ago, I ACTUALLY THOUGHT that bread was a freakin animal, and that we were 90% aluminum, I am going to be soo freakin happy when I blast her to bits.
@Below, but we don't want a classic, we want something special. You want the game to be like others, challenge mode, can't touch enemy, but the differences are what made me come back after so long. I wish for the game to stay the same... except for one little change, playing with 2 people is a bit strange, we should each be able to gain our own money, since having to try to split funds between me and my brother is very hard.
Nope, about 99.99% of the people who have played for at least a week have dropped at least one 2+ tier item, and about 50% of that population have dropped a fame/extra item *Extra is like poison dagger, glass sword etc...*