also, this would be hard to incorporate but I'd love to see an alternate set of controls with autofire togglable, mouse to move, and keyboard for hotkeys.
After getting the mission complete screen, it is still possible to click on messages on the right side, and doing so minimizes the mission screen and makes it impossible to complete the mission.
A problem I often have with these games is that completing a mission causes massive amounts of lag. It's especially difficult in this game, since you have to dodge bullets, since collecting enough coins at the wrong time can cause the entire game to slow down and then speed up again unpredictably.
It's unfortunate that world trading licenses only last an hour, since my city is virtually unpopulated and I lack the ability to buy/make necessary items. In addition, the only way to get a world license is to spend a starry coupon, a special items which is difficult to get in-game.
Having a few problems with the game: Even after completing an event quest, the PCs are still listed as being on a quest and cannot be assigned to other quests. Also, it is unclear what requirements need to be met to unlock various tiers of workers, materials, etc.
Fun game, but has a few issues. Either end the turn automatically when the player's AP reaches 0 or give the player an option to end their turn early. Also the difficulty ramps up quickly unless you do a lot of grinding, and that means you have to undergo more attacks to your claimed cities.
When I beat the last boss the game got stuck making a grating noise that lasts throughout the closing animatic and the credits, hoping this is a bug and not intentional because it's pretty annoying.
This game can be fun, but there are aspects of it that suck. If you get backed into a corner by a large enemy you can't move, and have to wait there until you die.
Wow, thank you! I've totally cracked my head trying to figure out how do people get in such a situation!