"""Also please give consideration to lowering a battleships's HP so it dies to two fully healed submarine shots"""
If a battlecruiser was 2hko by an uncloaked submarine, it would be 1hko by a cloaked submarine. The submarine would be overpowered, especially since only 5 units can attack it.
The last move of one of my games was a lancer piercing an annihilator and killing the last warmachine. The warmachine exploded, then all of my enemy's other units exploded, then it froze and kept subtracting morale for taking too long to act. I'm guessing it froze while the annihilator was trying to counter-attack, because the annihilator was not killed.
The lancer tank is overpowered compared to the scorpion. They have the same cost, movement, damage, armor, and health, but the lancer has piercing abilities. There should be some kind of disadvantage to the lancer tank (or maybe there is that I don't know about).
Also, when the behind unit's health is wiped out by a lancer tank, it does not explode. Is this a bug or is it intentional?