Market is broken, can't buy stone because the lead-by-the-nose-NPC (hate those things) is stuck telling me "buy low, sell high!" after I've done it dozens of times.
Quick suggestion: When you pick an upgrade which modifies a building to provide bonuses, can you have that building's popup include the current bonuses it provides? For example right now I'm undead, my Necropolises do a lot but the popup for them is the same as if I were on any other evil build.
@iblob - No, not even then. First, we can spend mutagen to increase the clone ability too. Second, I don't care about the lower tiers. At any given point I am focusing on the top 2-3 tiers. Anything below that is not worth looking at because the larva cost is too high and I am already breeding more than I can ever get out of larva. So a swarmwarp pushing them forward does virtually nothing to advance my goals. The same for meat and territory at this point. Even with a 3 hour push on swarm warp I get 1 whole unlock on either at my current rates. The amount of larva I get from the additional territory/meat feeding into larva growth is minuscule compared to the lost larva from cloning. Warping is a nice, early boost. Cloning lets you focus on where it matters and the swarm takes care of the rest.
Swarmwarp is not the best by a long shot. The only limiting factor on my swarm is larva. I am constantly waiting on them. Swarmwarp gives you 15 minutes of production. At my current levels that's ~300M larva for 1600 energy. 187k larva per energy. Larva rush right now nets me ~800M larva for 1600 energy, 500k larva per energy. Clone Larva can give me 34T for 20k energy. 1.7B larva per energy. 15 minutes of meat, territory and swarm production don't matter compared to being able to drop 1.7B larva on my top 2-3 tiers of the swarm and let it trickle down from there.
Cheap version of the bridge building game that came out a few years ago (Pontifex?). The lack of a grid mode on the planning side just kills it. simple bridges become far too complex to be fun because of slight changes in angles and the inability to make fixed length segments.
Keeps freezing when I shoot. Can't run and shoot at the same time, really. Breaks when I got to the level with vomiting zombies. Could not dodge at all.