My wish list: 1) seeing new equipment compared to currently equipped 2) seeing what is contributing to each thing when you hover over it. It's nice to see -2/s, but I want to know WHY it's that low. A distant 3) being able to favorite spells in some way, so we can cast them while adventuring... the hotkeys help, maybe that system could just be more robust somehow... show the actual names of things as opposed to two letter acronyms. Oh, and I think there's supposed to be some kind of auto-click, but it doesn't work for me (playing on a mac in Firefox).
After the last speed increase, the "game" becomes impossible to manage. Essentially my slots are full of silver clovers with no way to go backward to the earlier colors. (I didn't realize silver was the "end".)
Feels like a larger board than the iPhone version. I don't feel the same sense of urgency either. It probably just takes longer to ramp-up the difficulty.
It is larger. Larger even then on the iPad - this here is the "classic" 10x20 grid. It most likely does take longer, the curve has been improved since. Or time flies when playing the final Dream of Pixels. :)
I asked my 10 yr old nephew how I could improve my chess/tetris game (http://chesstris.com/actionchess/) and he said "Could you make it a tower defense game?" I never thought to search for one already. hysterical!
pretty fun implementation of set. I've thought of doing this myself... but why only 2 min? Why not count up rather than down... see how long it takes to go through the whole deck? Penalize for wrong guesses... If you did it to hundredths of a second or something, you could subtract from a billion for the final score.
A decent 3D tetris implementation. All the controls are there, but I think I'd rather have them accessible all at once rather than CTR or SHIFT-ing all the time. Also, and I hate to say this the side-view just doesn't seem as easy to use as the top-down blockout-style original.
Didn't want to break flow in any way, but it would have been a nice feature! I'll try to work out a compromise for the next release!