griffinsclaw's Comments

Game comments and reviews

Monsters' Den

Mar. 22, 2013

-3

2 clerics, 2 mages. clerics tanky front. focus on building speed, get them all above 65 speed and keep them there, with clerics higher speed than mages. Your combo is anoint each mage, then lightning storm with both. after about lvl 20 you can start skipping battles, kill boss if you find it, combo will kill every mob except bosses. don't get lazy on keeping gear up, badge in 3-4 hours

The Space Game: Missions

Mar. 15, 2013

104

the casual collective server, which this game needs to contact to load, is down and has been for a week now. I don't think there's anything kongragate can do, we just have to wait for that community to get the problem fixed. Thumb this up so people know what's going on.

Obliterate Everything 2

Mar. 11, 2013

0

Miners are ironically the most overpowered unit in the game

Fear Less!

Mar. 10, 2013

7

needs some sort of invulnerability after getting hit, especially since getting hit forces you to the ground. Getting hit once makes getting hit once or twice more completely unavoidable if you're in certain spots.

Death vs Monstars 2

Oct. 26, 2012

2

controls based difficulty is never fun

Enigmata: Stellar War

Jun. 21, 2012

-5

left side of the screen

Dude and Zombies

Nov. 02, 2011

14

more impressive than fixing a car while reloading, this guy can jump at least 7 feet in the air while carrying and firing a minigun

1

Tips on hard: when he does laser, run behind him and hit him, his laser wont hit behind him. when he drops bread use that time to hit gravestones and gain exp. he seems to not use the whirlwind attack if you stay just within hit range and mercilessly whack him. the skull has some easy nearby safe zones, the least obvious of which it directly under and slightly to the left or right of him. stay there then jump as soon as its safe to get hits on him. being able to hit him in all 3 of his positions instead of 2 really cuts down your time. got hard after 2 tries (got 4029 the first time)

Bubble Tanks

Apr. 25, 2011

39

thumbs down all you want, but this game has a lot of problems. this game forces you to spam fire somewhat randomly because 75% of the time you cant see the enemy, only the fire coming at you. the enemies also move rather fast so you cant get a good bead on them based on their shot trajectory. but to rub salt in it you have to spam fire WITHOUT AUTOFIRE. there's no reason i need to click for every shot. in addition the tank moves with too much inertia making it difficult to control, especially when you have to dodge enemies that shoot with 100% acc 100% of the time and also keep from moving into another bubble.

Red

Apr. 21, 2011

1

651, playing normally but dragging out the big ones as long as i could

Electric Box 2

Feb. 17, 2011

3

for lvl 3, both water and wind activate the turbines. I dont see any way you could get stuck on that lvl except not knowing that.

Guy of My Dreams

Feb. 17, 2011

-1

why is it so hard to get 5 stars?

WetDike

Feb. 17, 2011

-1

I used to go on the site this game came from a lot, im even on the all time high score tables for one of them still.

B29 Assault

Feb. 13, 2011

1

a little to hard for a med badge, but a little too easy for a hard badge. not a bad game at all though, considering it was an early game.

Notebook Wars

Feb. 10, 2011

2

I just played the last level. left my ship in the bottom middle of the screen when i started, then i walked away for 20 minutes. came back and I had beat the game...

Dream World

Feb. 11, 2010

0

the game doesn't compare to a game found on facebook. it is a game found on facebook.

Dream World

Feb. 11, 2010

0

they added an enemy called alien elitist. What is it, some snobby stuck up alien that thinks it's better than all the other aliens by virtue of economic power or something? what kind of enemy is that? I don't think they know what that word means.

Bowmaster Prelude

Feb. 03, 2010

0

repetitive click and drag mortar style combat=bad. can kill your own units by firing while near them=bad. level 2 and this game is already looking like a lot of crap. hope it gets more playable.

Toss the Turtle

Feb. 02, 2010

0

7,311,820 feet, using ~175 nukes. then a spikey got me. still had 4 golden ammo too

Toss the Turtle

Feb. 01, 2010

0

i go 777k feet without touching the ground, and end at 787k feet. i must be missing something about post-bounce play