Combo is coded in real time and not in effective time, so, each time the game freezes (a lot), I lose my combo, I can't get a better combo than 75, and there's no quality option ...
I think, when you refill the tank and repair the hull near the mother ship, it should also empty the inventory and save the game, so you don't have to open and close the ship each time you unearth materials.
You can't make a game that involve so much randomness so long, it's just harassing.
The jumping mechanics are really awfull, it's ruining the whole thing.
This game is just an excellent platform game, but the lack of saving and a restart button, or the ability to go back a level are really killing it, so bad. Hope you'll handle that, it'll become a very good game.
Excellent game, 5/5, but I found another bug : I've entered the bomb inside the game boy with the character in my hands, and now I cannot leave with him, so I can't continue the game.
On the goal screen, yeah, I'm stuck, but the walkthrough can't help me, I'm stuck because the goals overlap the OK button and I can't leave the screen ...
Two suggestions for the ASDF thing. First, why not QSDF ? Don't forget the poor frenchies.
And I really want the possibility to play with the key ASDF but with 1234 in the game, because my brain is formated with 1234, but the keys are to far on my keyboard ...
The game is really good, I love the idea with the different music parts, but one thing make the music awfull, the way you loop it. It should keep the rythm, because this way, it really is a pain for me every time the song start again from the beginning, totally breaking the rythms.
Seriously ? Arrow keys, mouse and ... SPACE BAR ? I wanna see how you manage to do this ...
And santa's touchbox is really buggy, you can run over a child without rescuing him, but sometime a ball hit me, don't know why ...
And yes, "hitting demon with thundercracker" is broken.
This game is really awesome, I wonder why it has no badges.
The controls are really hard to manage, but it's part of the challenge that makes the game so great, and the checkpoint thing is a really good idea. Although, if you want to tuch more people, you should do different difficulties, at least one more, with more checkpoint, for the boss levels for example.
And there is just one thing that is ackward, and you really have to modify this. In the last level, if you climb faster than the screen, it blocks you from jumping. Really, it can't, it has no sense, jumping over the border of the screen should push it up. And the best part is the last blocks, I'm on a block which is willing to fall at any moment, but I can't jump because this f*cking screen won't move faster !
5/5 anyway, thank you for this wonderful game !
P.S.:Excuse me if my english is quite hard to understant, but I'm french.
You are supposed to wait a but bit for the screen to catch up with you, but you are right it could be a bit better. Hopefully the game gets badges after it's rating increases a bit more.
It's really sad to make a very good game that almost no one can play because it's really way too hard, and restarting all the game is really annoying ... Too bad, I quit, call me when you'll add an easy mode.
You are supposed to wait a but bit for the screen to catch up with you, but you are right it could be a bit better. Hopefully the game gets badges after it's rating increases a bit more.