Just agree with most negative comments out there. You don't make a better game by making people grind. I liked Ducklife, but sequels should add new things, not just make you grind some more. 2/5 for now.
Could be good... but it's not :( Hard at first when you don't understand how it works, and then its just too easy, repetitive and frustring. I'm sure there's something good to do with the game though... i'll try next Zombies inc.
Fun mechanics. Boring later levels. Stuck at last level because of worst stupidest boringest level cap system ever seen. What went wrong in the dev's head ? O_o Didn't finish the game because of that...
Enjoyed playing for a bit :) Died at the end of zelda level and don't feel like playing it all over again (i know its deliberate but... its 25years too late to replay a whole level ^^) Thanks for the game.
Didn't like the game but gj nonetheless. Looks pretty good overall but i don't like to do same thing over and over just to make it perfect. Mostly I don't like very close sucession of the same notes. Songs are decent, animation is decent though too repetitve.
Hu ? 5$ ? Er... ok, where is this going ? Not many people would play a demo if it weren't for the badges... trying to hook our wallets with this trick... I'm a bit disappointed to say the least. I don't really like to buy games (unemployed atm...) but when i do, i hope to get some re-play value which i'm not sure to get here, though i quite enjoyed playing overall. I know flash devs are trying to make a living like everyone... but i don't like such tricks... I think demos shoudn't be allowed to get badges.
There are bad games with developpers who try their best to improve their game, and there are great games with developpers who don't give a sh... It would be so simple to just double the experience rate once the game is completed and you have, say, half or 2/3 of the brilliant ratings already. But no... we have to grind supidly, wasting our time playing same levels again to gain xp. Sometimes I understand that changing the game XP balance is hard, but here it's so simple... I just don't get it.
There's definitely amazing potential to this game. Don't really know what's missing. Collisions are frustrating for one. Levels a bit too short. Challenges a bit too long to unlock. Can't buy many weapons even if you're very careful with your ammo and money. Coop would be great of course. A few kongregate badges related to swarm mode would give some incentive (as is, i've played 3 games and don't feel like playing more).