The freighter loses 4 defense when using the ability to generate 2 dark energy.
But that isn't what happens. The freighter actually looses it's max defense of 4 (-0/-4) and it's not possible to heal it afterwards. Please make sure there's no misunderstandings in the ability text. Or is this a bug?
What's with the "Cool, my friend just got attacked at that island so I'll stop there for a while and maybe catch a drink of old times." I wish it was vampires so that this comment made some sense.
Um, what point does the brown boards serve? "A trap!" Ok.
Each and every brown board is a trap. Will I ever attempt to step upon them again? Nope. I know I'll die, so I just filter the brown boards out of my field of vision.
Find a function for the brown board, so that we (the players) will at least be curious enough to step on them. Once or twice is not enough. We need to ascertain the actualities at least ten or fifteen times to understand the wonder of the brown board.
(If I'm talking out of context, it's just you who don't seem to follow me)
I think the editor should take into consideration that putting one object on top of another in a 2d-world should somehow not be allowed. I run around with a tiny bubble and three basic guns on top of another. :) Since the aim is not to be shot as well as destroying other tanks; Smaller tank, yet equal firepower as a larger tank is sligtly unbalanced. (sorry, my keyboard is broken and sometimes misses a letter)
Finding out if it's possible to gain even more coins by trying the basic level once again = Coins/Upgrades reset. That was a somewhat bad experience. ._.
Or Greg survived, adapting to a technique found only in a certain Sea Slug; http://www.sciencenews.org/view/generic/id/53496/title/Sea_slug_steals_genes_for_greens,_makes_chlorophyll_like_a_plant
(WHICH IS TOTALLY AWESOME!)
If anyone played Magic the gathering, this is similiar to what it would be like in an flash interactive illustrative animated game. (I think I must have forgot what I initially wanted to write. . .)