1) bugs when showing vehicules: i bought tanks, the squad hs the tank symbol, but there is not tank when my squad attackes zombies..
2) other bugs when showing the number of soldats in a squad.
3) why do i have to say to my soldier to shoot?
4) why my soldiers start the fight by advancing?
5) why is there a lag when the gamse sztart(that is weird combined with the two comments)
quote: this is a very good game. good story line and good game play. the minor lag during the game doesnt prohibit the greatness of the game either.
yes, the lag prohibits.
plus, the gameplay is dumb. having two moves per turn is just shit.
kill the lvl 5:
you cannot kill the gob and it kills all your units in one shot.
-> u need canon fooder. that is, gobs and taurus(taurus are good for crushing the castle)
u nedd stun too: fire succ, frost maidens, centaurs will help stop it(and push it backward)
be sure to have either athena or strong AOE spells when the revenge will come, or you'r dead
->
goblins
taurus
zombis
make good canon fooder
centaurs
succubus
frost maiden
stun it (and succubus use AOE spell, that is very usefull..)
spells:
athen for invic
cold, fireball and thunder for AOE
just killed it this way
strategy: keep one pack of you canon fooder behind the spell casters. just in cas it kills all of them
i mean, you have one of your canon fooder on the castle(say taurus..), the other remain in backup. that way you will not suffer too much when the revenge appears and bombs kill all your canonfooders ^^
requests:
- allow to change the aim of the catapult while not yet reload.
- add auto-shoot to the cata, for it to shoot automatically
- correct the bug that allows you to have <0 ress
other things:
- why the moto can stay alive after a direct arty shot?
- why the boxes pop directly on foes?
- why my soldiers die in ONE mortar and the other dont?