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Trigger Knight

Play Trigger Knight

Nov. 27, 2011

Rating: 1

Was fun a couple of times. But no sense no sense of progression, and no rewards for grinding. When you find out that it's really just a crap shoot and the decision making is quite shallow it suddenly becomes disinteresting. It's a good concept though. If you somehow can the game more interactive, rewarding and less luck-based it's a hit.

Swords & Potions

Play Swords & Potions

May. 18, 2011

Rating: 3

Bug report: I cannot send messages to over half the people I'm trying to message. When I click send I get a pop-up saying: Invalid recipient names: XXXXX. Mail was not sent.

Zombie Knight

Play Zombie Knight

May. 02, 2011

Rating: 2

Victory badge doesn't work for me

The Birdinator

Play The Birdinator

Aug. 22, 2010

Rating: -2

5 days. 2nd try. GG.

Top Flight Turtle

Play Top Flight Turtle

Jul. 08, 2010

Rating: -1

steering left and up (northwest) doesn't work.

Castle Wars 2

Play Castle Wars 2

Jun. 13, 2010

Rating: 9

Clunky and lack of a good overwiev. Lots of easy-to-fix problems though; - Color the resource symbols and color the whole card instead of just the frame. - Bigger numbers on cards and on the resource bar. - Move the resource bar bellow the castle graphics, above the cards. So you don't have to look up and down the screen all the time. - Get rid of the action function, causes a lot of unnecessary clicking. Instead you could do left-click to cast, right-click to discard and hold mouse over to get info. - Write the info statements shorter, only tell what the card does. Otherwise a great game, liked the first one better though.

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