Hi guys
What a good job, I like the graphics, the fight system, building the village, the monsters, the heros (I anderstand why the loading page was talking about dentists, funny faces...), the music is great too !
I felt this was a sooo exceptional game... I could ask Kong to put a 6th star just for your game...
until I start upping the building, then I knew it was like most of the game based on waiting... sooo common...
Why most games are based on waiting for upgrade, for resources, for everything, sometimes even for playing ! ! !
It's not funny to wait, it's just making bored or frustrated... I hate more and more that kind of game.
Sorry for your note...
I'm so sad now...
I'm unable to select the text-save from swbattle from the Collect Text Save so I've lost all my saved games... Sad
Why not making a button to directly restore to save game ???
so sad
Is there cooperative possibility in this surviving game ? Like relations with other players, resources exchange, joining forces against hardened zombified target ? Player against player is just soooo classic...
Good game but needs improving.
Suggestions for evolution :
Buy computers for bots with more and more evaluated scripts :
- level 1 script : bump into enemy, stay at weapon max (or min) rang from enemy...
- level 2 script : block enemy (ability to use walls), fire at same target as friendly...
- level 3 script : target most damaged, most powerful, less armored enemy...
Create weak radiating weapon that attacks and make around enemies target the bot.
How about a repulsive weapon ?
With the ability to create diverting and blocking bots, the player would be able to create real tactics.
Keep up the good work !
impossible to finish the game in hard mode, i got 110 soldiers, 400% happyness, 50 rooms,; +60 food/turn, all tech.
With all soldiers i can't defend against 2700 zombies, they had only 2 squares ????????
Even risking all soldiers in attack is useless, impossible to retake lasts blocks... sad...
LOL