Finally beat the game after I trained myself NOT to try to hold "up" when trying to air jump up to something I want to climb. Seems like an easy fix in the controls coding would have made the last climb a LOT less frustrating.
The last part wouldn't be so bad if the Air Jump actually worked every time you try it. Jump off wall...hit S...nothing. Start frustrating climb all over again. Jump off wall...hit S...nothing. Start frustrating climb all over again.
Really need the collectors to hold more than four hours of stuff. I can't login and harvest them every 4 hours...because I have a job and stuff. With a team of survivors you'd think they'd be sleeping in shifts and one could move the collected stuff to storage every now and then.
Fricknmaniac: You can turn that on. There's an icon in the top left that is for the 'layers'. Click it and all the territories you've scouted are colored. They turn red just like in part 1 if there are too many zombies.
Hey, it would be awesome if the developer read these comments and replied to a zillion of them personally and tried to implement the suggestions where possible. Oh ... wait. Done. :)
If the game gets slower and slower just refresh your browser...the game will be fast again. By the final level it was lagging so bad it was unplayable and I tried that and the game was fast again.
I haven't figured out how to do this. How do you get in the trash compactor in level 1?