Games Achievements My Kong Sign In

HaMeer's Comments

Comment

Aftermath.2014

Play Aftermath.2014

Mar. 08, 2020

Rating: 0

Game has potential. But controls are clunky. Switching aiming from left to right is too slow. It is unclear which objects / corridors can be interacted with. Keyboard layout requires 3 hands. In game messages disappear too quickly and cannot be watched again.

Warper

Play Warper

Feb. 27, 2020

Rating: 1

Nicely done. Good concept, good puzzles and good execution.

Unproportional

Play Unproportional

Feb. 22, 2020

Rating: 207

Level 44 is just mean. Very nice work.

Legal Tyrant Idle

Play Legal Tyrant Idle

Feb. 15, 2020

Rating: 4

My first impression was that this would be an interesting idle game. But there are some curious design decisions that kinda ruin it. Most important: game progess is slow, even for an idle one. Also, bloodgems are lost upon prestige but bloodgem upgrades not. Why lose the bloodgems? That is just annoying. Also goes for creatureparts. Lastly, you can use crystals to upgrade income. But the upgrade reward is much to low. It costs 33 crystals (representing +165% increased production of all income) to increase courthouse income by 1%. When does that make sense? Summarizing: it has potential, but not in the current version.

Tempest: Pirate Action RPG (Lengthy DEMO)

Play Tempest: Pirate Action RPG (Lengthy DEMO)

Jan. 23, 2020

Rating: 1

Tried the game. Despite the tutorial controls and where information is remains unclear. Trying to board the ship. Rammed it. No boarding. Tried again. No boarding. Ship lost as enemy ship keeps firing while I cannot as my damage arcs keep disappearing. And that is besides all the pay walls.

Safe Haven

Play Safe Haven

Jan. 20, 2020

Rating: 2

Nice game. Good work. And an active developer. 5/5

Safe Haven

Play Safe Haven

Jan. 17, 2020

Rating: 1

Got an exception warning bug that crashed the game and deleted the save game :(

Sheva:HD

Play Sheva:HD

Jan. 16, 2020

Rating: 2

Good game. Nicely developed. But the pixel preciseness in some levels is not my cup of tea.

Developer response from AvivS

Hey HaMeer thanks for the feedback! We've added a zoom feature so hopefully that could improve your experience with the game. Aviv

The Warrior with the cursed sword

Play The Warrior with the cursed sword

Dec. 20, 2019

Rating: 16

Spoiler for level 12: There is an object hidden in the level

Color city

Play Color city

Dec. 15, 2019

Rating: 106

Interesting idea. But the combination of a timer on the cards and the limited number of cards in storage makes this an idle game that demands active play or an active games with too much waiting.

CubeWay

Play CubeWay

Dec. 11, 2019

Rating: 2

Level 3 has 2 solutions. Only 1 is considered correct.

Developer response from 1PixelStudio

Hello and Thanks for playing cubeway. Our game requires all the lines in the cube to be visible and connected except for the Fake Cube. In that sense, there is one level 3 solution. Sorry for the lack of explanation.

Warp Fleet

Play Warp Fleet

Nov. 28, 2019

Rating: 0

Not sure what I am doing wrong but I lost 4 ships worth 200 scraps and only gathered 7 scrap.

Developer response from Brachiales

That's not supposed to be that way. How many waves did you survive? How many ships did you kill? Did you die very soon or did you kill at least 10+ ships?

Tales of Nebezem: Gnomish Plot

Play Tales of Nebezem: Gnomish Plot

Nov. 23, 2019

Rating: 3

Cannot play. Get error message: SecurityError: Permission denied to access property "dispatchEvent" on cross-origin object.

Dungeons & Zombies

Play Dungeons & Zombies

Oct. 14, 2019

Rating: 0

When porting a mobile game at least change the instruction for arrows instead of sliding. Being able to skip to the next level with the keyboard would also be appreciated

A Castle For Trolls

Play A Castle For Trolls

Aug. 21, 2019

Rating: 2

Nice concept. But too much micromanagment. For instance if the miner has a full output he will not work until another laborer collects it. Why can't he move the goods to the storehouse himself? This is for all production buildings. Meaning you either have to have assistants on all of them or are constantly changing workers from miner to assistant and back.

Developer response from ValettusGD

Thank you for the detailed feedback! This is a result of how the AI is coded, with hard separation between different tasks. But you make a good point. It may not be easy to change but I'm going to look into it. Edit: Looks possible. I'm working on an update to implement this.

Scrap Quest

Play Scrap Quest

Aug. 20, 2019

Rating: 1

Town relocks after loading save. Smithy autosmelts preventing getting 5 items.

Restricted Zone

Play Restricted Zone

Jun. 21, 2019

Rating: 1

Nice concept. Once you have the flamethrower actually fun. Main point is the really bad aim. This is a shooter. Aim shoot be good (unless a good explanation) and consistent. Sometimes I am off by centimeters. Sometimes I am right on the spot. The is just annoying. 2 stars.

5 Step Steve

Play 5 Step Steve

May. 22, 2019

Rating: 1

Mafiaelephant. SPOILER: It is not the 3 flags you think it is.

Scrap Arms

Play Scrap Arms

Apr. 15, 2019

Rating: 0

The concept is interesting, but the AI is too stupid. For instance, walking right in the line of fire instead of waiting is more often then not.

Temple of the Four Serpents

Play Temple of the Four Serpents

Mar. 18, 2019

Rating: 1

@The8cho. You need to block the return path of the block and then you can move it in a different direction.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate