Nice game, but the required happiness in almost all levels is too low, eliminating any challenge (I got +16 in the middle complex level, while only 8 was required).
Game could be interesting, but...
Stopping vertical movement (up) with wall sticking is annoying. Having surprise cannons blasting you (when you jump to the next platform for instance and then suddenly there is a cannon) is also not fun.
To stick your body, you press in that direction, so stickyness is completely in your control. Press jump without directions, and change direction on air when you can move. However, if so many players are having hard time with stickyness, i'll see what I can do.
Looks interesting, but controls are horrible. It's like he is constantly on ice. Also, the text of the blue star goes over the control making both unreadable.
Nice game. Some levels can be beaten faster (excluding first levels) Levels 25 in 24 moves; level 30 in 24 moves; Level 32 in 28 moves; Level 34 in 31 moves; Level 38 in 22 moves; Level 39 in 23 moves.
This may be an interesting game, but no tutorial, no idea what things do, what buttons I can press, clickable buttons overlapping each other. SO maybe it is a good game, but it is too much of a puzzle to figure that out.
To stick your body, you press in that direction, so stickyness is completely in your control. Press jump without directions, and change direction on air when you can move. However, if so many players are having hard time with stickyness, i'll see what I can do.