maybe some group fighting? like we join a server fight which pulls like 5 people around the same level to fight a stronger regional boss at the same time. it would be an option you can only toggle on after reaching 300cp or something and is auto toggled off when you first get the option in your options tab. The bosses would be a stronger version of regional bosses and when/if the group kills it the exp, gold, and items would be distributed based on who did more damage (item would be still random). These boss fights would only occur like once an hour or something. If possible it would be interesting to have event bosses that pull anyone available to attempt to kill a very overpowered monster till you die and the damage gets carried over to the next player that attempts; at the end everyone who fought gets items and gold but no exp. Also, i personally would like to see more skills and maybe some exclusive skills for each class.