okay, figured out how to do blast wave the easiest way: play lvl 1, wait till they cluster (especially 1. wave with 21 soldiers) and then move heavy gun out to blast em. 3 times and you got the 100 kills
for the medium badge build saws first to get those 100 crit kills over time, fill up the rest with lightning guns, up lightning first in the upgrade menu then the saws. use the steam blast as much as you can to get the other 100 kills for it and 100 chain lightning kills is done pretty soon by itself
god i loved this, its blowing my mind how the levels were made. how much time do you have to invest for that variaty of map designs? the idea itsself is awesome but just thinking about it. if you have a system perhaps you can insert a random level generator
177.70 with 2 mess ups(damn spiders) and that 1 cliff where the jump is so luck based. there is not really anything wrong with the controls, just go with the flow and they are your greatest ally. give it a break of a second after landing to recover and give it a bit time with the moving platforms (not to much though) just get them when they come towards you. if i played this a few more times im sure i might get to 165/170. and ofc you are gonna start really bad. 254, 225, restart, 204, restart, restart, 184, 177 as easy as that.
Shark gun brings the hard badge, just point in front of your vehicle (really just at the front, not the right of the screen) and click if you see something coming, you have about 100 sharks, so try to use one every 25 meters. it was close but i made it to 2,804
well i looked at a few tutorials and it worked perfectly for me, 800 dollars on first day make you reach mars on day 3 if you follow the correct guides
last achievement can be done by plastering the ceiling with guns, 4 axes around the spawn and the bottom full with jumpers. to kill the ragdoll with jumpers the jumper HAS to explode.
Basic units of your team: Firox (Fire), Eaglin (Electric), Falcona (Flying) and Blazebar/Armordilla (Hp Stacking + 100% Redirect). Last slot is up to you since i also had a Wafin which was pretty useless. Damage Gems for the Damage dealers and Blue gems for your tanks so Blazebar can pull off a Tetectonic shift or Armordilla can luckshot an enemy with overload before they die to all the damage they catch. Repeat the fights till you win and put points into Multi-target spells. Put your stars into more xp and reset them before the final battle to hp, dmg and speed evenly. + if it helped
such an easy game, i didnt realize there were gems and how to use them until lvl 25. a few cannon towers in the front, few arrows next to them and the normal towers right at the end of the road and its over. loved the short levels 5/5
I dont like this games, i got the Hard badge but it wasnt fun using websites listing the words you need, especially the q and x thing was pretty tough. 2/5 because it wasnt really fun
Loved it! Fair upgrade system, same game feeling like in the games before and neverending fun. Great idea to add these champions with spells, didnt like the pirate ship cannon in the last one. 5/5 :D
:D Thanks so much Hardliner!! A lot of play testing went into the level designs